Wav help
Mar 16 2010, 12:29 am
By: Seigekiller  

Mar 17 2010, 6:41 pm rockz Post #21

ᴄʜᴇᴇsᴇ ɪᴛ!

music takes up a lot of space.

Audacity will "export multiple" and you can set each track to 7 seconds long. A 4 minute song would be cut up into 34 parts, which would only take a little while to trigger, since you can use trigger duplicator.

If you don't want to loop the music, don't set "cave" to 0 at the end, instead add 1.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 18 2010, 10:30 am Seigekiller Post #22



I'm going to have to loop it.. but rather than take the time to cut it up, im just going to loop it the easy way
CONDITION
Always
ACTION
Play wav(leyawin1)
wait146000000
Play wav(atmosphere1)
however long it is
play wav(atmosphere2)
wait however long it is
preserve
:D
but uhh the spawn triggers, ima try and use that trigger viewer



None.

Mar 18 2010, 4:14 pm rockz Post #23

ᴄʜᴇᴇsᴇ ɪᴛ!

It's actually not as hard as you would think. It's even easier if you just use a specific program.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 19 2010, 12:13 am Seigekiller Post #24



WOOOOOOOOOOOOOOOOOOOOOOW Ok yo im getting this error "Something Bad happened would u like to save a diagnostic file" Whenever I try to save my game now... wtf is going on.. i dont have music on there and the last thing i did was finish the spawn trigger ( i got it working ) and for some reason its giving me this crap
i went back and deleted the triggers and it still happened.. i even made a new map 256x256 and started maknig tsome terrain and saved.. happened again..
i opened an older map i made. clicked save and saved like a charm... WTF

P.S.
It crashes and i lose everything if i click no and if i click yes my visual studios debugger comes up which does nothing. This error is an unhandled win32 exeption error
please someone help



None.

Mar 19 2010, 1:38 am rockz Post #25

ᴄʜᴇᴇsᴇ ɪᴛ!

search for "something bad happened" in MMA and mapmaking tools. generally the remedy is to rename your backup database. Everything you could possibly want to know has already been said somewhere in this forum.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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