Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Problem while hosting
Problem while hosting
This topic is locked. You can no longer write replies here.
Feb 19 2010, 3:27 pm
By: Selace  

Feb 19 2010, 3:27 pm Selace Post #1



Hi there, i have a map named Making Progress 9-10 but i actually wanna rename for Bound & Spawn Ver.1 , but when i'm hostong on battle.net even in a private game... it's keep saying : the maps is not being distribute. wtf happen?? some1 can help me??



None.

Feb 19 2010, 4:06 pm Super Duper Post #2



Hi there, I have a map named Making Progress, 9-10. However, I actually want to rename it to Bound & Spawn ver.1, but when I'm hosting on Battle.Net, even in a private game, it keeps saying "The map is not being distributed".

Sorry for that.
Now,
Can you play the map with no problems when it is named Making Progress?



None.

Feb 19 2010, 4:15 pm NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Remove the '&' char. It's not valid in file names for maps. Possibly also the '.'




Feb 19 2010, 4:34 pm ImagoDeo Post #4



Quote from NudeRaider
Remove the '&' char. It's not valid in file names for maps. Possibly also the '.'

No, periods are OK. & symbols aren't.

Strangely, ¥ works just fine.



None.

Feb 19 2010, 4:42 pm Super Duper Post #5



So does ‡.



None.

Feb 24 2010, 3:39 am Lethoth Post #6



It happend to me once, when I put a "+" in the file name. I preffer to just keep a normal name, to avoid problems



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: Moose, RIVE