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Joined: Oct 21 2019, 7:13 pm
Last Active: Oct 21 2019, 7:15 pm
Status: Offline
Display Name: efebuq

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Activity: 1
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Posts Per Day: 1
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Minerals: -150

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E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


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fizjoterapia sanok - Nazywam się Tomasz. Ciało ludzkie i zdrowie pasjonowało moją osobę od zawsze, zatem zdecydowałem się rozszerzać swoje pasje na akademii medycznej. W 2012 r. uzyskałem dyplom magistra fizjoterapii na Uniwersytecie Medycznym w Lublinie. W w tym samym terminie ukończyłem dodatkowo studia podyplomowe z dziedziny dietetyki i planowania żywienia. W czasie swej edukacji zaliczałem praktyki w szpitalach, gabinetach, sanatoriach lub ośrodkach rehabilitacyjnych. Odbyłem też kilkadziesiąt szkoleń z obszaru fizjoterapii i dietetyki.
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
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