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Joined: Jan 19 2022, 4:49 am
Last Active: Jan 19 2022, 4:50 am
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Display Name: milagrosvrush

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E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


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Remote controlled toys are more popular than ever before, and with popularity come a lot of questions. This is where the RC Valleys website steps in to answer your questions. With lots of technical guides on fixing any issue that might arise, as well as product reviews for new buyers, the RC Valleys is an excellent resource for anyone looking into remote controlled products. Whether you're buying your first drone or trying to figure out what kind of car/truck will suit your needs best, this site has it covered.
[09:38 am]
NudeRaider -- Symmetry
Symmetry shouted: I meant more why is it relevant
I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
[05:02 am]
Symmetry -- I refuse to let it die! Send forth the memes!
[05:00 am]
RIVE -- Brood War Mapping we can believe in.
[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
Resident MAGAt approves
[02:20 am]
Symmetry -- I meant more why is it relevant
[2026-7-13. : 7:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
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