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SC2 Custom Maps
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
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Topic Replies Views Starter / Time Last Post
Pinned Topics

Custom SEN Loading Screen
 Put this in your map! =D
6 25322 Jun 24 2010, 12:27 am
payne
Oct 25 2010, 11:13 pm
Tempz

Release Threads
 READ BEFORE POSTING IN THIS FORUM
1 13289 Apr 27 2010, 6:27 am
Devourer
Aug 20 2010, 10:57 pm
DavidJCobb

Publishing Custom Maps
 -> PUBLIC <-
9 22345 May 22 2010, 6:40 am
payne
Jun 10 2010, 5:21 pm
Ashamed

Map Production Template
 
2 14737 May 4 2010, 1:37 am
DevliN
May 4 2010, 1:47 am
DevliN

Map Production Rules
 
0 12626 May 4 2010, 1:29 am
DevliN
May 4 2010, 1:29 am
DevliN

Map Showcase Rules
 "Da Rulez"
0 12341 Apr 27 2010, 6:23 am
Devourer
Apr 27 2010, 6:23 am
Devourer
Forum Topics

Jungle Strike (Desert Strike)
 about to be released :)
26 63847 Jun 3 2010, 9:01 am
Devourer
Feb 5 2023, 12:02 am
Ultraviolet

Diablo - Mortal Shroud
 released!
1068 431294 Feb 10 2011, 1:00 am
Ahli
Mar 16 2021, 4:06 am
VectorXonix

Temple Siege 2
 developed with UnholyUrine's assistance
494 168565 Dec 17 2011, 5:54 pm
Ahli
Oct 18 2019, 1:42 pm
GGmano

Fortress Survival
 Looking for this map
0 9047 Sep 28 2018, 11:19 pm
@:@
Sep 28 2018, 11:19 pm
@:@

The Ghost Crew
 
0 5837 Jul 14 2018, 9:31 pm
TF-
Jul 14 2018, 9:31 pm
TF-

Ghost Ops: Protoss Caverns
 
1 8220 Jan 8 2017, 11:51 am
TF-
Jan 12 2017, 12:43 am
TF-

Banshee Strike
 a remake from 16 bit game Urban Strike
7 10345 Jul 15 2016, 10:34 pm
Coyc
Jan 8 2017, 6:33 pm
Coyc

Seeking feedback for detail-oriented terrain
 finally moving to sc2, tell your friends
14 14620 Jun 7 2016, 1:49 am
Pr0nogo
Jun 14 2016, 3:11 pm
payne

"ALL IN" Co-Op map
 2 player Camapign of the SC2 WoL Final Mission
1 6424 Nov 25 2015, 2:48 pm
JCarrill0
Jan 23 2016, 5:44 pm
JCarrill0

Impossible Probe
 By: Franck & Payne
30 28071 Jul 15 2010, 4:39 am
payne
Dec 31 2015, 3:57 pm
payne

Online Terrain / Doodad database
 
0 5643 Dec 4 2015, 5:03 pm
Ahli
Dec 4 2015, 5:03 pm
Ahli

Announcing the Antioch Chronicles: Remastered
 
11 31895 Apr 16 2015, 7:55 pm
Lucid Iguana
Jun 9 2015, 2:14 am
Lucid Iguana

CraftStone
 Starcraft Hearthstone
4 9660 Aug 26 2014, 2:13 am
TheKeyToKilling
Oct 6 2014, 1:56 pm
Alzarath

Korhal City Traffic Simulation
 Traffic Sim FREE 2 USE
8 16078 Nov 22 2012, 7:07 pm
Ahli
Feb 26 2014, 3:47 pm
Stranger

Alter Actor Model Animation
 Random Pool & Animation Speed
2 7170 Jan 27 2014, 6:00 am
Dabbu
Jan 28 2014, 4:57 am
Dabbu

Make a normal unit appear like a Stone-Statue
 
6 8866 Jan 24 2014, 6:46 am
Dabbu
Jan 27 2014, 2:57 am
Ahli

Custom movement/order confirmation model?
 
2 6825 Jan 19 2014, 11:11 pm
Dabbu
Jan 24 2014, 6:32 am
Dabbu

Invasion: Ares
 [Updated: 05/05/2013]
6 10783 Apr 18 2013, 11:23 pm
DevliN
Dec 12 2013, 4:19 pm
DevliN

The Star Striker
 SC2 Soccer (Football)
70 36341 Jan 12 2011, 9:47 am
Decency
Dec 10 2013, 9:47 am
payne

Trigonometry Cannon Concept
 Wall collision using math
0 6249 Oct 25 2013, 12:18 am
Bolshevik09
Oct 25 2013, 12:18 am
Bolshevik09

Continue the Blood Pressure
 can sm1?
6 8804 Feb 7 2013, 2:32 am
UnholyUrine
Aug 20 2013, 10:32 am
Devourer

Invasion: Ares
 A Work in Progress
156 63960 Oct 5 2010, 11:19 am
DevliN
Apr 18 2013, 11:24 pm
DevliN

Impossible Sand
 By: adrenalyne & payne
8 15496 Nov 29 2012, 7:56 am
payne
Feb 6 2013, 8:03 pm
payne

Deep Space Coliseum
 Arcade Style Gladiator Game
4 8518 Jan 25 2013, 2:07 am
Corbin
Jan 26 2013, 12:25 am
Jack

Pages: 1 2 38 >

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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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