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Post #87390 in Topic Age of Defense in Forum SC1 Map Production
Post #87339 in Topic Devolves in Forum SC1 Map Showcase
Post #87332 in Topic Age of Defense in Forum SC1 Map Production
Post #87218 in Topic Age of Defense in Forum SC1 Map Production
Post #87210 in Topic Age of Defense in Forum SC1 Map Production
Post #87205 in Topic Age of Defense in Forum SC1 Map Production
Post #87201 in Topic Age of Defense in Forum SC1 Map Production
Post #87197 in Topic Age of Defense in Forum SC1 Map Production
Post #87194 in Topic Bounds in Forum Null
Post #87192 in Topic Age of Defense in Forum SC1 Map Production
Post #87188 in Topic Member News in Forum Clan CheF
Post #87186 in Topic Age of Defense in Forum SC1 Map Production
Post #87167 in Topic Age of Defense in Forum SC1 Map Production
Post #87157 in Topic Shared XP in Forum SC1 UMS Mapmaking Assistance
Post #87154 in Topic Devolves in Forum SC1 Map Showcase
Post #87145 in Topic Member News in Forum Clan CheF
Post #87131 in Topic Devolves in Forum SC1 Map Showcase
Post #87127 in Topic Member News in Forum Clan CheF
Post #87043 in Topic Squad Tactics in Forum SC1 Map Production
Post #87040 in Topic CheF History in Forum Clan CheF
Post #87030 in Topic Devolves in Forum SC1 Map Showcase
Post #86961 in Topic Hero Data in Forum SC1 UMS Mapmaking Assistance
Post #86947 in Topic Hero Data in Forum SC1 UMS Mapmaking Assistance
Post #86943 in Topic Hero Data in Forum SC1 UMS Mapmaking Assistance

Pages: < 1 « 89 90 91 92 93147 >
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
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