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Post #91890 in Topic Temple Siege v1 in Forum SC1 Map Showcase
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Post #91729 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #91725 in Topic Old EUD Map in Forum General StarCraft
Post #91717 in Topic Temple Siege terrain in Forum SC1 Terrain
Post #91522 in Topic SEN Arena in Forum SC1 Map Production
Post #91513 in Topic Last Halloween Costume? in Forum Null
Post #91498 in Topic SEN Arena in Forum SC1 Map Production
Post #91307 in Topic Starcraft Blacklist in Forum General StarCraft
Post #91305 in Topic SEN Arena in Forum SC1 Map Production
Post #91222 in Topic Who's cuter? in Forum Null
Post #91195 in Topic Who's cuter? in Forum Null
Post #90944 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #90886 in Topic Transhumanism in Forum Serious Discussion
Post #90885 in Topic SC Articles Sub-Forum in Forum Staredit Network
Post #90849 in Topic StarCraft: Ghost in Forum Games
Post #90843 in Topic SEN Arena in Forum SC1 Map Production
Post #90699 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #90580 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #90566 in Topic Merger proposal in Forum Staredit Network
Post #90557 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #90447 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #90440 in Topic Temple Siege v1 in Forum SC1 Map Showcase

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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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