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Post #260961 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260923 in Topic Special Forces: Elite in Forum SC2 Custom Maps
Post #260916 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260863 in Topic Special Forces: Elite in Forum SC2 Custom Maps
Post #260855 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260798 in Topic SEN Pronounciation in Forum Null
Post #260788 in Topic Special Forces: Elite in Forum SC2 Custom Maps
Post #260783 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260693 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260663 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260658 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260657 in Topic Special Forces: Elite in Forum SC2 Custom Maps
Post #260643 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260598 in Topic StarCraft II Patch 1.1.0 in Forum Portal News
Post #260594 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260590 in Topic StarCraft II Patch 1.1.0 in Forum Portal News
Post #260568 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260554 in Topic StarCraft II Patch 1.1.0 in Forum Portal News
Post #260544 in Topic StarCraft II Patch 1.1.0 in Forum Portal News
Post #260540 in Topic Special Forces: Elite in Forum SC2 Custom Maps
Post #260521 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260519 in Topic StarCraft II Patch 1.1.0 in Forum Portal News
Post #260511 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260494 in Topic Norm Mafia #2: Dark Age Edition in Forum Null
Post #260486 in Topic Protoss Build Orders in Forum SC2 Melee

Pages: < 1 « 26 27 28 29 3083 >
[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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