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Post #77400 in Topic Do you have a job? in Forum Null
Post #77396 in Topic Do you have a job? in Forum Null
Post #77392 in Topic What MUST You Do Everyday? in Forum Null
Post #76169 in Topic Problem in Forum SC1 Terrain
Post #74804 in Topic square terrain? in Forum SC1 Terrain
Post #74554 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #73971 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #73662 in Topic Dikes! in Forum SC1 Terrain
Post #73387 in Topic Dikes! in Forum SC1 Terrain
Post #73372 in Topic Dirt - Water in Forum SC1 Terrain
Post #72337 in Topic Dirt - Water in Forum SC1 Terrain
Post #72329 in Topic Dirt - Water in Forum SC1 Terrain
Post #72324 in Topic Ruins Doodad in Forum SC1 Terrain
Post #72311 in Topic Ruins Doodad in Forum SC1 Terrain
Post #72288 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #72063 in Topic Sea - Structure Blend in Forum SC1 Terrain
Post #71155 in Topic Terrain Hall of Fame in Forum SC1 Terrain
Post #68335 in Topic Sea - Structure Blend in Forum SC1 Terrain
Post #67822 in Topic Sea - Structure Blend in Forum SC1 Terrain

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[07:20 am]
RIVE -- #MBWMGA
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
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