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Post #274006 in Topic [Clan Oo] Member List in Forum Clan Oo
Post #220204 in Topic [Clan Oo] Member List in Forum Clan Oo
Post #220202 in Topic DaDa's Maps in Forum SC1 Map Showcase
Post #219341 in Topic What the heck is your Gamertag in Forum Games
Post #219193 in Topic Final Fantasy XIV (14) in Forum Games
Post #219190 in Topic What the heck is your Gamertag in Forum Games
Post #219189 in Topic Final Fantasy XIV (14) in Forum Games
Post #219172 in Topic Oo-related Artwork in Forum Clan Oo
Post #219171 in Topic DaDa's Maps in Forum SC1 Map Showcase
Post #219170 in Topic [Clan Oo] Member List in Forum Clan Oo
Post #90019 in Topic DaDa's Maps in Forum SC1 Map Showcase
Post #89366 in Topic DaDa's Maps in Forum SC1 Map Showcase
Post #89365 in Topic Inactivity? in Forum Clan Oo
Post #89363 in Topic [Clan Oo] Member List in Forum Clan Oo
Post #64206 in Topic DaDa's Maps in Forum SC1 Map Showcase
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Post #60622 in Topic [Clan Oo] art shop in Forum Clan Oo
Post #60621 in Topic DaDa's Maps in Forum SC1 Map Showcase
Post #59951 in Topic DaDa's Maps in Forum SC1 Map Showcase
Post #59578 in Topic Cooler forum logo? in Forum Clan Oo
Post #59575 in Topic YouTube, MySpace, and Facebook in Forum Clan Oo
Post #59573 in Topic [Clan Oo] News in Forum Clan Oo
Post #58091 in Topic DaDa Defense ¹ in Forum SC1 Map Showcase
Post #58090 in Topic Zombie Control in Forum SC1 Map Showcase
Post #54972 in Topic [Clan Oo] Member List in Forum Clan Oo
Post #54970 in Topic DaDa Defense ¹ in Forum SC1 Map Showcase

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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