Staredit Network > Forums > SC1 Map Production > Topic: Fullmetal3K's Universe of Starcraft RPG
Fullmetal3K's Universe of Starcraft RPG
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Sep 19 2007, 12:42 am
By: Fullmetal3K  

Sep 19 2007, 12:42 am Fullmetal3K Post #1



Project Tarasque
Starcraft Universe RPG


Well all I need is ideas, for the map, the story is right below this paragraph. Idea's like boss, quest, or characters. Any terrain help will be appreciated. I'm using the most unused terrain in map making history, Badlands, maybe not most unused, but iim unskilled on that type of terrain.


-Fullmetal3K

The channel will be in Home One. Realm will be USA West. My name is Fullmetal3K@USAWest.




Story:

Main Character: Derek Klimmian.
In another planet right now, Jormungand(The cerebrate that the world players use, if you didnt know that. In the zerg campaigns, you're Jormungand) has invaded the new planet, Jim and Artanis has constructed basecamps in a location around the planet. Derek was carrying stolen information, Data Disk. The Data Disk has plans for a new weapon, Mengsk's weapon, his new Psi Emmiter. Lieutenant Klimmian had to take it to General Raynor, at all cost, even the cost of his men(Frodo, ring bearer). We the special Marines work for Klimmian and Raynor(Artanis is in his own base). Around fourteen "quests", yadadada, story progressing(in my head). Kerrigan VS Zeratul and Raynor!!! I wish Fenix hadn't died... DEATH TO THE ZERG, FOR SPARTA!!!


No i didn't mispell Torrasque. Tarasque is from a story, some old story :><: .

Click Me!



None.

Sep 19 2007, 12:57 am Esponeo Post #2



Unless you have something more substantial than a little bit of story, there was absolutely no reason to post this topic.

I may close it in the next 48 hours if you do not have a real map to talk about. This forum is not for ideas.




None.

Sep 19 2007, 1:41 am Moogle Post #3

Predator of Bed Chambers

Didn't you already have this topic?

http://www.staredit.net/?topic=262 ?



If all else fails, crowbar the fucker

Sep 19 2007, 1:53 am Esponeo Post #4



Okay that officially confirms these topics as spam. Closing both.



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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