Staredit Network > Forums > SC1 Map Production > Topic: Sound and unit placement
Sound and unit placement
Aug 13 2008, 3:44 am
By: RiCKy)vL  

Aug 13 2008, 3:44 am RiCKy)vL Post #1



Ok I have a map and i am trying to get the sound files from this bound. and I dont know how. My bound is BoS bound which i am currently working on. . I have 2 problems.

If you look down when you start then you'll notice like 2 of those units with the 2/10 4/10 6/10 and so on. Problem is I only place one of them when i did the map and its creating multiples.

Problem two: I am designing this off my old bound blue bound but it keeps saying welcome to blue bound when i go into the map and there is no trigger sayin that.

remember VK BOUND= sound file

BoS Bound = My file

NOte: if you want to insert the sound file and then tell me how to do it by all means plz do it

Thanks, if you want to reach me my account is RiCKy)vL and my cdkey is muted so you will have to add me so i can make a game and we can talk in ther

THANKS ALOT

Attachments:
BoS Bound.scx
Hits: 1 Size: 29.05kb
vK-Boundtwo.scx
Hits: 1 Size: 165.2kb
Blue bound 2..scx
Hits: 0 Size: 33.99kb



None.

Aug 13 2008, 3:53 am Biophysicist Post #2



First, this should probably go in UMS Assistance. (I could be wrong though.)

Secondly, in your trigger that creates units, make sure it is only executing for one player. If it is executing for more than one, that would explain why you are getting more than one unit.

Third, what exactly does 'bound' mean?



None.

Aug 13 2008, 5:18 am Moose Post #3

Armor: 90.50%

If you need help, please post in Assistance. Map Production is for showing off works in progress.




Aug 13 2008, 5:08 pm RiCKy)vL Post #4



well i did post in there and they pointed me here -.- make up your minds people. and its not a trigger that creates the unit. i create one manually...owned by player 1 in the four corners of the box. you'll have to go into the map to know what im speaking of



None.

Aug 13 2008, 11:37 pm RiCKy)vL Post #5



so whats the cure ppl, create units by trigger or manually do it



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[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
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[08:47 am]
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[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[2026-9-22. : 2:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
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