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Specail Protector
Jul 7 2008, 4:41 pm
By: CecilSunkure  

Jul 29 2008, 12:50 pm O)FaRTy1billion[MM] Post #21

👻 👾 👽 💪

wtf. Why does OSMAP2 add the SWNM section? >< It is useless to have unless you actually have used strings.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
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Jul 29 2008, 2:48 pm poiuy_qwert Post #22

PyMS and ProTRG developer

Silent, maplantis is still here :/




Jul 29 2008, 2:52 pm CecilSunkure Post #23



Quote from poiuy_qwert
Silent, maplantis is still here :/

Oh my :O

That could have saved me a bit of trouble..



None.

Jul 29 2008, 4:43 pm LegacyWeapon Post #24



Quote from O)FaRTy1billion[MM]
wtf. Why does OSMAP2 add the SWNM section? >< It is useless to have unless you actually have used strings.
OSMAP2 was simply designed to fix the map as best it could.



None.

Aug 5 2008, 7:53 am O)FaRTy1billion[MM] Post #25

👻 👾 👽 💪

SWNM is created as soon as you name a switch, otherwise it doesn't exist.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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