Staredit Network > Forums > Staredit Network > Topic: Where to post?
Where to post?
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Aug 2 2008, 1:47 pm
By: Biophysicist  

Aug 2 2008, 1:47 pm Biophysicist Post #1



I am working on a campaign and will eventually need voice-actors and playtesters. Where should I post about this when I get far enough to do so?

Don't flame me...



None.

Aug 2 2008, 2:36 pm Hydralisk_Elite Post #2



UMS Mapmaking Assistance. I think.



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Aug 2 2008, 4:31 pm Falkoner Post #3



I would say that UMS Theory and Ideas, or Map Production would be the forums you would want, most likely the latter, although, when in doubt, you can always post in Null.



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Aug 2 2008, 5:12 pm Matt Burch Post #4



I would post your campaign/map info and stuff in the Map Production forum. Then the needing of assistance of voices and testers in the UMS Mapmaking Assistance. Or you could add into the topic in the Map Production thread asking if anyone would like to help do voices and testing at the bottom of the map information.



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Aug 2 2008, 5:41 pm DT_Battlekruser Post #5



Didn't we used to have a Team Projects forums/subforum that died of lack of activity?



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Aug 2 2008, 5:42 pm Falkoner Post #6



Subforum, and remember IP's stance on those :P



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Aug 2 2008, 5:42 pm Matt Burch Post #7



Lack of Topics, or lack of finished projects? Every group mapping project I was in died due to something else happening.



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Aug 2 2008, 6:59 pm Biophysicist Post #8



If group map projects keep dieing, why don't we start one so UBERLY EPIC it has so many people in it it can't die? Like, half the people on this site kinda epic. Or maybe that would be to big and just die due to a lack of co-ordination...



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Aug 2 2008, 7:51 pm FatalException Post #9



Map Production, just have all of the required info and say there are slots open for testers and voice actors at the end of your post.
Quote from name:TassadarZeratul
If group map projects keep dieing, why don't we start one so UBERLY EPIC it has so many people in it it can't die? Like, half the people on this site kinda epic. Or maybe that would be to big and just die due to a lack of co-ordination...
Hey old people, remember SeN Quilt Bound? :P



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Aug 2 2008, 7:58 pm Biophysicist Post #10



Thanks guys. No one post here anymore.



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Aug 2 2008, 8:03 pm Forsaken Archer Post #11



I'll go with fatal's suggestion.
Maybe with the release of sc2, we will have a forum where you can request help for things other than assistance with technical problems/triggers, for things such as this, graphics, music, sounds, etc.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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