Staredit Network > Forums > SC1 Map Production > Topic: Zombie Outpost (v2)
Zombie Outpost (v2)
Jun 20 2008, 2:04 am
By: Riney  

Jul 12 2008, 3:03 am EdAi Post #21



Quote from name:Darkling
It was way too easy to get better guns in V1.04D. Now we're adding a total new system, that allows players to unlock guns when they want.

=/
That sounds pretty easy to me
lol



None.

Jul 12 2008, 5:35 am Lingie Post #22



Heh. Yeah, when you say that with the new systems, you'll shit bricks when you enter one of the 3 places for the guns.



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:45 am]
lil-Inferno -- :)
[2026-10-19. : 12:48 am]
Symmetry -- I added a couple more screenshots :)
[2026-10-18. : 9:35 pm]
Symmetry -- hopefully I can provide an awesome map!
[2026-10-18. : 9:26 pm]
Butch -- sounds effing awesome
[2026-10-18. : 8:56 pm]
Symmetry -- I need some more concrete ideas for episode 3. My idea is that you're an emerging consciousness in a Flat Earth experiment trying to escape the cruel grip of science.
[2026-10-18. : 8:53 pm]
Symmetry -- I promise it's moderately fun :hurr:
[2026-10-18. : 5:37 am]
Ultraviolet -- :lol:
[2026-10-18. : 4:11 am]
l)ark_ssj9kevin -- You got me at Rizzagal
[2026-10-18. : 1:22 am]
Symmetry -- https://staredit.net/topic/18946/ <- Look
[2026-10-17. : 2:31 am]
Symmetry -- ...you know what nevermind we're cool
Please log in to shout.


Members Online: dimytrov