Staredit Network > Forums > Staredit Network > Topic: Mod's powers
Mod's powers
This topic is locked. You can no longer write replies here.
Jul 1 2008, 1:47 am
By: Zell.  

Jul 1 2008, 1:47 am Zell. Post #1



Quote from Esponeo
EDIT: You should all be aware that moderators are not actually capable of suspending or warning anyone in any meaningful way. We can delete posts, but as this thread has once again shown, people simply continue on with their shouting matches. The only method we have to stop the children from bickering is to lock a topic completely. It is an unfortunate technical issue.

If Esponeo closes a topic in which there is spammers, flamers, w.e he can delete posts, in which users may spam more... or he can lock the topic (which pisses me of the most) because its unfair to the rule abiding users to participate in the thread. If Esponeo had more powers to warn or suspend people he could individually target spammers, flamers, etc.. to end there participation in the topic then delete or edit there posts so rule abiding discussion can continue. He can't though, so he looks like a dick, and now I understand his reasoning.



None.

Jul 1 2008, 1:50 am Esponeo Post #2



This topic is essentially addressed to Moose. I don't want anyone else filling this thread up with shit, so..

Locked :D



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:53 am]
TECHLANDBD -- Air Fryer Price in Bangladesh 2026 | Techland BD
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
Please log in to shout.


Members Online: NudeRaider, TECHLANDBD