Staredit Network > Forums > > Topic: [MM]od Night
[MM]od Night
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Mar 25 2008, 10:02 pm
By: Doodle77
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Jun 16 2008, 3:14 am Polaris Post #181



Quote from Corbo
Actually, he's right. He called it waaaay before you two even played sc :P
Wow, thats a long time ago. Early 2002, then?



If anything cool is ever going on Skype me up under the name "blarghle"

Jun 16 2008, 5:24 am Corbo Post #182

ALL PRAISE YOUR SUPREME LORD CORBO

It was actually 2001. Januarty 27th I remember, Oh good times.



fuck you all

Jun 16 2008, 8:00 pm Phobos Post #183

Are you sure about that?

So much before. But we be sapping mod night 100. No matter what he says, SMMM is now decided :P


omg

Post has been edited 1 time(s), last time on Jun 18 2008, 5:43 am by Corbo. Reason: TESTING



this is signature

Jun 17 2008, 12:59 am Corbo Post #184

ALL PRAISE YOUR SUPREME LORD CORBO

Not f I ban you from clan :P



fuck you all

Jun 18 2008, 11:24 am Phobos Post #185

Are you sure about that?

OH U

You won mod powers in this sub-forum! When I saw "Your post was edited" I was like "Awww what did I do wrong this time!?"
You scared the hell out of me!




this is signature

Jun 18 2008, 7:57 pm Phobos Post #186

Are you sure about that?

Etu Nimtsal for Mod Night.



this is signature

Jun 18 2008, 8:00 pm FlyingHat Post #187



SMMM is on this weekend :P



None.

Jun 18 2008, 8:11 pm Symmetry Post #188

Dungeon Master

And it will be played during :P



:voy: :jaff: :voy: :jaff:

Jun 18 2008, 11:43 pm Phobos Post #189

Are you sure about that?

Lol. Mind my bad memory. It's probably due to last night taht I ahd an insane ammount of pizza and them slept like, 4 hours and still went to school :(



this is signature

Jun 19 2008, 3:11 pm Doodle77 Post #190



This is not mod night 100, it is mod night 89. The front page is horribly wrong.

Post has been edited 1 time(s), last time on Jun 19 2008, 9:12 pm by Doodle77.



None.

Jun 19 2008, 6:03 pm Symmetry Post #191

Dungeon Master

Quote from Doodle77
This is not mod 100, it is mod night 89. The front page is horribly wrong.

I was wondering what they were going on about...



:voy: :jaff: :voy: :jaff:

Jun 26 2008, 3:05 pm Doodle77 Post #192



So what should next mod night be?



None.

Jun 26 2008, 5:02 pm Polaris Post #193



Quote from Doodle77
So what should next mod night be?
I dunno. Back to the normal loop though...

One of the SMC mods?



If anything cool is ever going on Skype me up under the name "blarghle"

Jun 26 2008, 7:23 pm O)FaRTy1billion[MM] Post #194

👻 👾 👽 💪

Or we could do MFTGATRL. :P That was fun.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 26 2008, 8:45 pm FlyingHat Post #195



Lets play one of Lord Aga's mods. I'm rooting for either AA or EE.

Double acronyms ftw.



None.

Jun 26 2008, 9:51 pm Corbo Post #196

ALL PRAISE YOUR SUPREME LORD CORBO

I wanna go ITAS



fuck you all

Jun 27 2008, 7:30 pm FlyingHat Post #197



Quote from FlyingHat
Lets play one of Lord Aga's mods. I'm rooting for either AA or EE.

Quote from Corbo
I wanna go ITAS


Hurry up and vote either AA, EE, and ITAS.
VoteVoteVoteVoteVoteVoteVoteVoteVoteVoteVoteVoteVoteVoteVoteVoteVoteVote



None.

Jun 27 2008, 8:50 pm O)FaRTy1billion[MM] Post #198

👻 👾 👽 💪

What? Why not MFTGATRL? :C



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 27 2008, 9:55 pm Corbo Post #199

ALL PRAISE YOUR SUPREME LORD CORBO

Because it crashes 4x more than ITAs and 16x more than an average mod.



fuck you all

Jun 27 2008, 10:44 pm O)FaRTy1billion[MM] Post #200

👻 👾 👽 💪

It didn't crash on us...?



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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