Staredit Network > Forums > Games > Topic: My Spore Hydralisk ^^
My Spore Hydralisk ^^
Jun 15 2008, 10:04 am
By: Ckol  

Jun 17 2008, 10:01 am Axii Post #21



Well, You guys said you can Get it on June 17th, And its June17th but I cant Dl it D:.



None.

Jun 17 2008, 3:31 pm Symmetry Post #22

Dungeon Master

Downloading now. No idea if it'll work on my computer, but I'll try anyway!



:voy: :jaff: :voy: :jaff:

Jun 17 2008, 3:36 pm Falkoner Post #23



Me too! Torrenting it went a lot faster before...



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Jun 17 2008, 3:51 pm Symmetry Post #24

Dungeon Master

Lol, I'm below minimum specs. Ah well, too bad.



:voy: :jaff: :voy: :jaff:

Jun 17 2008, 4:06 pm Falkoner Post #25



Lol, someone put out a crack torrent of it, I got it, and luckily I scanned it before unzipping it, because I picked up a virus.



None.

Jun 17 2008, 9:30 pm Fisty Post #26



Quote from Syphon
I made the Cloverfield Monster, and a Mudkip. (And a Doduo and a velociraptor)

How did you give it another vertex in the forelegs?



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Jun 17 2008, 9:41 pm Ckol Post #27



Attach Legs to Legs maybe?



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Jun 18 2008, 6:05 pm Heegu Post #28



I'm having a trouble. In the instructions it says that you can make the creature fatter/thinner by choosing a part of it's spine and then use the mousescroll but it does nothing.

ADD: Ah you weren't supposed to drag it ^^

Post has been edited 1 time(s), last time on Jun 18 2008, 7:00 pm by Heegu.



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Jun 18 2008, 8:59 pm Fisty Post #29



:( I wish You could split the spine in places or make it branch off.



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Jun 27 2008, 4:21 am Rawk_Flare Post #30



Quote from Syphon
I made the Cloverfield Monster, and a Mudkip. (And a Doduo and a velociraptor)





I love your mudkip, its so cute :wub:



None.

Jun 27 2008, 3:08 pm Doodle77 Post #31



Not mine, but still win:



None.

Jul 3 2008, 7:00 pm Dark_Nokiemens Post #32



Quote from Ckol
System Requirements
===================

Spore Creature Creator requires at least the following:

FOR WINDOWS XP
* 2.0 GHz P4 processor or equivalent
* 512 MB RAM
* A 128 MB Video Card, with support for Pixel Shader 2.0
* The latest version of DirectX 9.0c
* At least 190MB of hard drive space for installation, plus additional space for created creatures.

*NO (1ghz)
*NO (256 MB)
*NONONO (32 MB vid, no support)
*yes, have DirectX, latest versions
*Yes, more than enough room.

Maybe somebody can post a link that tells where we can get a free computer that meets those requirements?



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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