Staredit Network > Forums > > Topic: Mod Night 82
Mod Night 82
May 6 2008, 12:40 am
By: Corbo  

May 6 2008, 12:40 am Corbo Post #1

ALL PRAISE YOUR SUPREME LORD CORBO

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Kitty!
Ha! Take that, doodle!

So we made up our very own and super official mod night game "Kitty, Megaphone, Unused" The idea was that somebody counts and when the counter reached 1 they would shout one of those three words, Megaphone beats kitty while kitty beats unused and unused beats megaphone. Does that sound familiar to you? It doesn't sound familiar to me :P


So we were playing and... uh... HAO?


So I caught up with the mod, finally, just to realise this

Seriously, and I thought Voyager tried hard to piss me off...

Appreciate the turtling in the minimap :P


BATTLE!


So after some games we decided to play UMS and we played many maps, some of them crashed, of course but there was this really good defense we played :P
So I started to get tanks on a high level just to come to this conclusion



Thanks to everyone who showed up!
And sorry for the topic delay time :P

Post has been edited 1 time(s), last time on May 6 2008, 12:53 am by Corbo.



fuck you all

May 7 2008, 12:30 am O)FaRTy1billion[MM] Post #2

👻 👾 👽 💪

My turtle was 3 layers of solid pwn. I started building at like 3k minerals, and ended building at like 17k... I could have filled the whole map easy. :P



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[2026-9-22. : 2:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
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