Quote from Praetor
No it isn't, but I won't argue semantics with you.
None.

) and there's a chance that there might be different quirks (i.e. two parts don't fit together right). If all the parts were standardized, and worked the same, then there wouldn't be any problems, ever.
Syphon
) and there's a chance that there might be different quirks (i.e. two parts don't fit together right). If all the parts were standardized, and worked the same, then there wouldn't be any problems, ever.
Syphon
. In exchange, you get sleekness and perhaps ease-of-use, though someone who can't figure out Windows with offline documentation and online tutorials is pretty much lost.
Syphon
Syphon
(It's still slow.)
Ultraviolet -- Symmetry
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
NudeRaider -- Symmetry
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
NudeRaider -- Symmetry
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Symmetry -- NudeRaider
Heinermann,
Ultraviolet