Staredit Network > Forums > SC1 Map Showcase > Topic: Combat Bound 5
Combat Bound 5
Apr 29 2008, 8:43 pm
By: Sarge  

Apr 29 2008, 8:43 pm Sarge Post #1





Combat Bound 5
Made by: Sarge / Sarge999
Difficulty: 1-5
Obstacles: 10, with 4 randomly chosen for each
2 Upgrade Levels
Choose from all 3 races
Team Mode
All Players From your team must beat the ob to get a unit
Revives every level
Singles Made
Each ob you beat gets a unit
No Revives

Completed : 4/27/08
Average Game time: 3 Minutes

Download:

Mirror 1 (Vote For Bound Of the Week!)
Mirror 2




None.

May 2 2008, 8:07 pm CeR Post #2



How you put an image in the terrain? :S

Post has been edited 1 time(s), last time on May 3 2008, 11:27 am by CeR.



None.

May 3 2008, 1:56 pm JamaL Post #3



Quote from CeR
How you put an image in the terrain? :S

Probably SCPM, or Starcraft Picture Mapper. It lets you pick select an image to "map" to the mini-map, and it gives you option about the contrast, brightness, etc. Just google it.


Nice map, Sarge. Everything flows together well except for the terrain. 4/5



None.

May 3 2008, 4:01 pm CeR Post #4



Ok. Thank you for the info :)

Looks nice the program and the "sexy pics" xD



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May 4 2008, 8:17 pm Jello-Jigglers Post #5



I love this map but it is bugged:( cannot do team, you have to do solo, and then turns out solo is team so.... ya.



None.

May 5 2008, 1:13 am Sarge Post #6



Quote from Jello-Jigglers
I love this map but it is bugged:( cannot do team, you have to do solo, and then turns out solo is team so.... ya.
Isn't bugged.
It tells you why you cannot do team mode when you try to select it.

'Must have atleast 2 players active from both teams'

Basically, you can't do team mode on a 1v1, or 1v2.



None.

May 5 2008, 3:27 am Jello-Jigglers Post #7



I had 2v2 tho.... hmmm.



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May 5 2008, 8:24 pm Sarge Post #8



Quote from Jello-Jigglers
I had 2v2 tho.... hmmm.
Also the first player from each team has to be there.. Forgot to mention that.



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[07:00 pm]
Symmetry -- poo poo papa
[02:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
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[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
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Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
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