Staredit Network > Forums > SC1 Map Showcase > Topic: Four Countries War [3D Terrain]
Four Countries War [3D Terrain]
Aug 30 2007, 9:17 am
By: mayafei  

Aug 30 2007, 9:17 am mayafei Post #1



•Players: 8

This is a network-mode map with 8 people.

and it can't be play in single mode.

Please Forgive me that my english is not very good :(


How To Play?

first,choose a hero.
then the map will create units for all players all the time,
you use them to destroy other players' command centre
and you have a alied player
when other players' command centre destoryed. You win.
if other players destory your command centre. you lose.

Last Edited On : 2007-8-8

Downloaded Here: http://mayafei.cn/Four_Countries_War_3D.rar

Post has been edited 2 time(s), last time on Aug 30 2007, 9:56 am by mayafei.



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Aug 30 2007, 10:07 am wanglinet Post #2



very good!

------------Signed personality------------
My English is poor
I'm wangli I'm 17 I come from China
E-mail:110104780@qq.com
OICQ:110104780
welcome to my blog
http://www.wanglinet.cn
Please open the Chinese agent



None.

Aug 30 2007, 11:23 am Gerrard2060 Post #3



Quote from wanglinet
very good!

------------Signed personality------------
My English is poor
I'm wangli I'm 17 I come from China
E-mail:110104780@qq.com
OICQ:110104780
welcome to my blog
http://www.wanglinet.cn
Please open the Chinese agent

Dude, remove that Signed personality...



None.

Sep 1 2007, 6:12 am O)mG Post #4



Quote from Gerrard2060
Quote from wanglinet
very good!

------------Signed personality------------
My English is poor
I'm wangli I'm 17 I come from China
E-mail:110104780@qq.com
OICQ:110104780
welcome to my blog
http://www.wanglinet.cn
Please open the Chinese agent

Dude, remove that Signed personality...




None.

Sep 1 2007, 9:09 am Excalibur Post #5

The sword and the faith

I havent played the map yet but i opened it up in-editor.
Your terrain is very blocky and could use some work. I know you were going for 3-D but there are quite a few places that could be easily fixed. Im not a fan of the sprites you used to cover the edges, they look funny on the ice tileset. But its a decent looking map anyway.

I also noticed that yellows gyser/nexus place doesnt have any locations on it like the others do. Any reason for this? Is it just incomplete or something?

Over-all from not playing it yet i have to say it looks like it will be a lot of fun.




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Sep 1 2007, 2:03 pm adqwe41446 Post #6



em.....I,m Chinese too~My Id are ly02
but my english is very poor
so,.......
My Email:413703348@163.com
QICQ:413703348...
Wellcome to www.scrpg.net~



None.

Sep 7 2007, 6:49 am mayafei Post #7



Quote from Excalibur
I havent played the map yet but i opened it up in-editor.
Your terrain is very blocky and could use some work. I know you were going for 3-D but there are quite a few places that could be easily fixed. Im not a fan of the sprites you used to cover the edges, they look funny on the ice tileset. But its a decent looking map anyway.

I also noticed that yellows gyser/nexus place doesnt have any locations on it like the others do. Any reason for this? Is it just incomplete or something?

Over-all from not playing it yet i have to say it looks like it will be a lot of fun.

you said that "yellows gyser/nexus place doesnt have any locations on it like the others do".

but i found that it's 3 Locations here like FORCE1,2,3.

I tried my best to make it perfect,but it became worse and worse.....

Many players said that the map was not "BALANCED".....

And I hope someone can help me make it better....


(Really don't know your meaning.)

Post has been edited 2 time(s), last time on Sep 8 2007, 7:55 am by mayafei.



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[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
[04:32 pm]
NudeRaider -- Zoan
Zoan shouted: I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
you find it sad not everyone is a math nerd?
[03:25 pm]
NudeRaider -- (and yes, I capitalized that correctly :ego:)
[03:24 pm]
NudeRaider -- Symmetry
Symmetry shouted: Hi not I'm dad
Hi dad, I'm nude
Please log in to shout.


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