Staredit Network > Forums > Staredit Network > Topic: Images in posts
Images in posts
Sep 4 2007, 9:02 am
By: Forsaken Archer  
Polls
What would you like them to do?
What would you like them to do?
Answer Votes Percentage % Voters
Open in a new window / tab 15
 
19%
None.
Open in a js popup, fitted to image size 5
 
7%
None.
Open in a js in-page popup (pretty much like blizzards show full image style on their sc2 page) 9
 
12%
None.
Expand to full size on click 34
 
44%
None.
Show full image to start with, no thumbnails for excessive size 16
 
21%
None.
Please login to vote.
Poll has 79 votes. You can vote for at most 2 option(s).

Sep 4 2007, 9:02 am Forsaken Archer Post #1



Opinions?

This goes for both attachments and [img] images.

Post has been edited 1 time(s), last time on Sep 4 2007, 9:21 am by isolatedpurity.



None.

Sep 4 2007, 11:27 am JamaL Post #2



I like being able to expand to full size on click, but it should only be with a certain size, say.. above 800x600.



None.

Sep 4 2007, 11:46 am Symmetry Post #3

Dungeon Master

Anything that doesn't stretch the page should be viewable normally. Everything else should be expand on click.



:voy: :jaff: :voy: :jaff:

Sep 4 2007, 12:18 pm Paravin. Post #4



SC2 Page style would be ultra cool.. :omfg:



None.

Sep 4 2007, 12:56 pm Dr. Shotgun Post #5



Don't resize every image. Just those that overflow the post space.



None.

Sep 4 2007, 1:09 pm Forsaken Archer Post #6



That's the plan... images bigger than like 500px in width or 250px in height...



None.

Sep 4 2007, 1:12 pm Falkoner Post #7



I like the click for expanded image, but only if the image is really big.



None.

Sep 4 2007, 6:41 pm Xx.Doom.xX Post #8



Quote from Killer_Kow
Anything that doesn't stretch the page should be viewable normally. Everything else should be expand on click.
I agree.



None.

Sep 4 2007, 7:11 pm Twitch Post #9



Quote from Killer_Kow
Anything that doesn't stretch the page should be viewable normally. Everything else should be expand on click.




None.

Sep 4 2007, 10:15 pm RoryFenrir Post #10



show full from start! everything else sucks for terrain



None.

Sep 4 2007, 11:15 pm JamaL Post #11



I enjoy NOT having to click Starcraft Screenshots to make them full screen.



None.

Sep 5 2007, 12:15 am Falkoner Post #12



IP, make the maximum size a bit larger, I just want to be able to easily put the whole thing on my screen, any bigger is too big, but right now they can only be a tiny bit larger than the thumbnails to show up.



None.

Sep 5 2007, 2:44 am DT_Battlekruser Post #13



I liked v4.1 - images with [IMG] don't scale, but attached images do.



None.

Sep 5 2007, 2:16 pm in_a_biskit Post #14



Quote from DT_Battlekruser
I liked v4.1 - images with [IMG] don't scale, but attached images do.
actually, I thought that was slightly annoying that the behaviour was different for linked vs attached images.

I'd say any images that are too big can be cropped... though scaling is a good option too.



None.

Sep 6 2007, 9:22 pm who Post #15



expand to full size



None.

Sep 8 2007, 1:37 am EzDay281 Post #16



Quote
Expand to full size on click
and
Quote
Open in a new window / tab
I like being able to open images into their own tab without having to 'right-click, view image,' personally.



None.

Sep 8 2007, 1:58 am Demented Shaman Post #17



I prefer expand to full size on click.

Also, what about having people be able to select a setting in their control panel :omfg: Like be able to expand on click or open in new window on click.



None.

Sep 9 2007, 7:10 pm Doodle77 Post #18



I think attachment images should be thumbnail sized (make a separate image for the thumbnail, so total page size is smaller) and expand on click, and [img] images should only be scaled if they are above 640x480 (size of a SC screenshot)

If you need inspiration on how to implement this, look at SMF (http://nifflas.ni2.se/forum is a smf forum).



None.

Sep 9 2007, 8:16 pm Forsaken Archer Post #19



Seems like the majority wants full size/full size on click. So, if a image is like 2000x1500, you want it in still contained in the post area? That's my main concern. It would distort the page once you click it (or if it exists as is).

I couldn't find any attached images on that forum... and it was kinda hideous to look at so I didn't go too far :).



None.

Sep 9 2007, 8:31 pm Doodle77 Post #20



http://nifflas.ni2.se/forum/index.php?topic=842.0 is a topic with attached images.
The problem of huge images should be solved the same way as on Maplantis, overflow:auto;.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: jun3hong