Staredit Network > Forums > SC2 General Discussion > Topic: about 20 screens, and some protoss upgrade infoz
about 20 screens, and some protoss upgrade infoz
Mar 29 2008, 6:57 pm
By: chuiu  

Mar 29 2008, 6:57 pm chuiu Post #1



http://sc2.sgamer.com/html/Album_21.html click on the first one, the left button is the next button :P
http://sc2.sgamer.com/html/Image_21_285DE.jpg.html this is very old but I haven't ever seen it before so I figured a few of you might not have
http://www.starfeeder.com/blog/archives/more_starcraft_2_eye_candy_protoss_interface_closeups/#When:14:42:00Z protoss upgrades and ui shots



None.

Mar 29 2008, 6:59 pm LoveLess Post #2

Let me show you how to hump without making love.

http://sc2blog.com

they usually compile everything and lay it out quite nicely. Checking this every week or so usually gets you updated.



None.

Mar 29 2008, 7:18 pm chuiu Post #3



They lack the third link.



None.

Mar 29 2008, 9:23 pm MNeox Post #4



zealot looks wack. are they really changing the color of psi blades?



None.

Mar 30 2008, 12:25 am stickynote Post #5



The red psi blades make the zealots look evil. But they might be the player coloring, and if so, they shouldn't do that; it looks dumb. (ie: purple psiblades, teal psi blades. O.o)



None.

Mar 30 2008, 1:56 am chuiu Post #6



Yeah where have you guys been? They've been coloring psi stuff according to player color for a while, but I think they changed it in the latest builds.



None.

Mar 30 2008, 3:14 am IskatuMesk Post #7

Lord of the Locker Room

I hope they leave the player color glowy in. I'd always play pink.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Apr 11 2008, 4:43 am FatalException Post #8



The zealot armor looks less complex than it used to... And silver...



None.

Apr 11 2008, 7:23 pm Hercanic Post #9

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

"Huge Queen"?

/=o|

And the multi-targetting lasers of the Colossi look cool at first, but overall it looks excessive. Wonder if that's still in the game, or if it's a special ability...

Although cut from the game, the little legs on the Reavers look a bit silly. REAVERS DON'T NEED LEGS! =oP

The little aura for the range of the Phoenix's overcharge ability is nice. Definately seems like a good candidate for shutting down Carriers.

Post has been edited 4 time(s), last time on Apr 11 2008, 7:36 pm by Hercanic.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:39 pm]
Oh_Man -- who's ready for blizzcon? a new era of SC may well be beginning
[02:27 pm]
UndeadStar -- :wob:
[02:28 am]
Symmetry -- :wob:
[02:26 am]
Apos -- :wob:
[2026-9-11. : 9:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[2026-9-11. : 2:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[2026-9-11. : 1:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[2026-9-10. : 5:48 pm]
Zoan -- ppl do it all the time in PDEs
Please log in to shout.


Members Online: Symmetry