Staredit Network > Forums > SC1 Terrain > Topic: Terrain Ladder
Terrain Ladder
Mar 24 2008, 3:20 pm
By: lil-Inferno
Pages: < 1 « 5 6 7 8 928 >
 

Mar 28 2008, 8:56 pm payne Post #121

:payne:

Wow! You guys ever saw the Desret section of the Terrain Compilation of Falkoner? Those mirrors on Cliffs are SEXY! I hope yours are as sexy as those! :P



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Mar 28 2008, 8:58 pm lil-Inferno Post #122

Just here for the pie

There, done updating. I may or may not change the position of some people. (Remember that quality beats quantity.)




Mar 28 2008, 8:59 pm payne Post #123

:payne:

Inferno, please fix the links into Foo's submissions (and remove his Tar Island? WAY too blocky!).



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Mar 28 2008, 9:03 pm UNORiGiNAL Post #124



I think im gonna drop out for awhile to work on my map...

Anywho I'll just submit stuff once in awhile.



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Mar 28 2008, 9:03 pm lil-Inferno Post #125

Just here for the pie

Quote from payne
Inferno, please fix the links into Foo's submissions (and remove his Tar Island? WAY too blocky!).
A lot of his terrain is blocky. He may not be worthy enough to behold the ladder :O .




Mar 28 2008, 9:06 pm UNORiGiNAL Post #126



Quote from lil-Inferno
Quote from payne
Inferno, please fix the links into Foo's submissions (and remove his Tar Island? WAY too blocky!).
A lot of his terrain is blocky. He may not be worthy enough to behold the ladder :O .

Lawl owned



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Mar 28 2008, 9:10 pm payne Post #127

:payne:

Fix this:
"Ruins City, Hidden Garden, River Scene, Wilderness Cave, Mountainous Landscape, Party Ship, Medical Ship, Sunken Shop, Canal Cliff and Pit Scene, Ruins Mountain City, Double Cliff Cave,
Battle Arena, Mountain Temple"
Change it into:
"Ruins City, Hidden Garden, River Scene, Wilderness Cave, Mountainous Landscape, Party Ship, Medical Ship, Sunken Shop, Canal, Cliff and Pit Scene, Ruins Mountain City, Double Cliff Cave, Battle Arena, Mountain Temple"



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Mar 28 2008, 9:13 pm payne Post #128

:payne:

There's an other thing to fix: (:P)

#5
LoveLess
Number of submitted pieces : 3 Entries
Kingdom, Mountainous Region I, Mountainous Region II
Current total reward : 100 Minerals

#6
Payne
Number of submitted pieces : 10 Entries
Path To Cave Entrance, Extended Jungle Walls, Custom Mix Of Blends, Cave Entrance, Graveyard, Twilight Cliffs, Custom Twilight Levels, Twilight Low Dirt to High Dirt Transition, Small Twilight Cliff, Twilight Backwards Ramp
Current total reward : 100 Minerals

#7
Excalibur
Number of submitted pieces : 8 Entries
RP Terrain 1, RP Terrain 2, RP Terrain 3, RP Terrain 4, RP Terrain 5, RP Terrain 6, RP Terrain 7, RP Terrain 8
Current total reward : 75 Minerals

#8
l)ark_ssj9kevin
Number of submitted pieces : 2 Entries
Bridge To Grass Castle, Broken Bridge
Current total reward : 75 Minerals

EDIT: Oops? I meant :
#1
Payne



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Mar 28 2008, 9:21 pm FooFighters Post #129



Quote from UNORiGiNAL
Quote from lil-Inferno
Quote from payne
Inferno, please fix the links into Foo's submissions (and remove his Tar Island? WAY too blocky!).
A lot of his terrain is blocky. He may not be worthy enough to behold the ladder :O .
Lawl owned
Just you wait, i'll get Unblocky terrain soon enough, i just need to think some more
And i also want to say, srry for the blocks, but i really never got into terraining until 2 years ago, so dont blame me for being a bit of a noob at terraining, and i'll make an awesome blend that would help me alot
Edit: you can delete my tar island, it is TOO blocky



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Mar 28 2008, 10:31 pm Falkoner Post #130



Quote
Remember that quality beats quantity

What if there is an extremely large quantity?



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Mar 28 2008, 10:57 pm JaBoK Post #131



The beat it with extremely large quality =P



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Mar 28 2008, 11:04 pm lil-Inferno Post #132

Just here for the pie

Quote from JaBoK
The beat it with extremely large quality =P
Indeed. Quantity is always good, but I mean like FooFighter's pieces, they're very blocky, whereas your pieces, Falkoner, are quality, yet you also have a lot.




Mar 28 2008, 11:05 pm FooFighters Post #133



Quote from lil-Inferno
Quote from JaBoK
The beat it with extremely large quality =P
Indeed. Quantity is always good, but I mean like FooFighter's pieces, they're very blocky, whereas your pieces, Falkoner, are quality, yet you also have a lot.
I hate my life!
Edit: Srry 4 that, i was just pissed off



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Mar 28 2008, 11:07 pm lil-Inferno Post #134

Just here for the pie

Quote from FooFighters
Quote from lil-Inferno
Quote from JaBoK
The beat it with extremely large quality =P
Indeed. Quantity is always good, but I mean like FooFighter's pieces, they're very blocky, whereas your pieces, Falkoner, are quality, yet you also have a lot.
I hate my life!
Edit: Srry 4 that, i was just pissed off
It's ok, you haven't terrained as long as others have.




Mar 28 2008, 11:08 pm FooFighters Post #135



Quote from lil-Inferno
Quote from FooFighters
Quote from lil-Inferno
Quote from JaBoK
The beat it with extremely large quality =P
Indeed. Quantity is always good, but I mean like FooFighter's pieces, they're very blocky, whereas your pieces, Falkoner, are quality, yet you also have a lot.
I hate my life! Edit: Srry 4 that, i was just pissed off
It's ok, you haven't terrained as long as others have.
Ya i know, but at least i'm creative! [i like the sprites i made]



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Mar 28 2008, 11:35 pm LoveLess Post #136

Let me show you how to hump without making love.

I was lazy and just took some quick screenies. No time to crop them or anything atm, I gotta go somewhere... So here:






^^ An example of terrain being used for actual purposes besides looks




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Mar 28 2008, 11:44 pm stickynote Post #137



Low Compound:




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Mar 29 2008, 12:41 am FooFighters Post #138



I'm so mad, i cant take ingame pics, they always come out as PCX, [my god]



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Mar 29 2008, 12:42 am lil-Inferno Post #139

Just here for the pie

Quote from FooFighters
I'm so mad, i cant take ingame pics, they always come out as PCX, [my god]
You can use irfanview I believe to convert them.




Mar 29 2008, 12:48 am Falkoner Post #140



I like pics from SCM for terrain better anyway :P



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