Staredit Network > Forums > SC1 Terrain > Topic: Jungle + Badlands (driving myself crazy)
Jungle + Badlands (driving myself crazy)
May 18 2024, 3:44 am
By: Sylph-Of-Space  

May 18 2024, 3:44 am Sylph-Of-Space Post #1



I've been keeping it at it after I'm done my full-time job kind of late into the night, sorry to not post anything in a minute. My big push right now is to figure out new blends and modify cliff heights wherever you can/break up the boxiness of isometric terrain wherever it's possible.













Some blends are "borrowed" from my older maps, some are from WoodenFire/other great terrainers, but they are genuinely the best way to do certain things, and none of the actual terrain pieces are copies. The idea of non-standard/slightly taller/not just stacked cliff heights is something i made in a map a long time ago but never actually shared with anyone. I'll try compiling all of these into a coherent map later. Honestly this is just cause I tend to work in a really messy way still and I don't think my current maps would be much help to anyone.



None.

May 18 2024, 3:51 am Sylph-Of-Space Post #2



Oops! Forgot that I expanded the badlands grass area!





None.

May 18 2024, 5:38 pm Ultraviolet Post #3

We do a little trolling

These are awesome! I love that you have the grass going all the way up to the cliff edges. I always hated how in regular isom, if you want grassy areas and cliff areas, there has to be an awkward patch of dirt separating them.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

May 19 2024, 8:37 am IlyaSnopchenko Post #4

The Curious

Awesome. Now, if only someone would give my maps this kind of treatment. :)



Trial and error... mostly error.

May 20 2024, 3:55 am Sylph-Of-Space Post #5



Quote from IlyaSnopchenko
Awesome. Now, if only someone would give my maps this kind of treatment. :)

If you have a map you want me to polish up and I can find some time, please lmk. I always wanted to actually *finish* something rather than just show off WIP pieces that never go anywhere (i mean it's still fun lol).



None.

Mar 18 2026, 7:20 pm anoeth47 Post #6

Pawn Sacrifice

badlands free standing stores



Starcraft: It's only a game. We didn't cure cancer. Loosen up.
1 'severity' down, 9 'severities' to go! Always missing a step in the process.
Is that better? Gotta get on a budget & work off my negative mineral debt. It all started with Pong at the Hilltop Diner in Queens in 1973. I write manuals for managers not staff. This place has more rules than a HOA! AKA Discord: FredFlintsone. "Every man takes the limits of his own field of vision for the limits of the world." Arthur Schopenhauer "I have no friends, I only have accomplices now. On the other hand, my accomplices are more numerous than my friends: they are the human race." Albert Camus

Mar 19 2026, 10:48 pm Ultraviolet Post #7

We do a little trolling

Quote from anoeth47
badlands free standing stores

Should probably post some pics along with it. And maybe start your own thread instead of necroing this one.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

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