Staredit Network > Forums > Portal News > Topic: Maporino! 2022
Maporino! 2022
Feb 3 2022, 1:02 am
By: NudeRaider  

Feb 3 2022, 1:02 am NudeRaider Post #1

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch





Calling all single-player mappers of SEN: The annual celebration of mapping is back!





It's the 6th Annual Maporino!, the yearly single-player map showcasing event!
Last year, Jayborino showcased a whopping 57 maps (15 of them Starcraft maps)!
Use Maporino! as an opportunity to make a map and submit it to be showcased!

Check out the video description for more info about rules and how participation works!
Maporino! is organized through the Jayborino Discord. Please refer to the server rules when joining.

Best of luck to all participants!





Feb 3 2022, 9:56 pm Milestone Post #2



Hype! Submission deadline is Friday April 8th. Who else is participating this time around? I'm planning a map that can be completed in ~1hr.




Feb 3 2022, 10:15 pm Brusilov Post #3



I would love to take part. I have an old map idea that I could dust off and hopefully not get so overambitious about that completing it within a 2-month window is possible.



None.

Feb 16 2022, 3:20 am ClansAreForGays Post #4



"Must be Single Player" :sick:




Feb 16 2022, 5:16 pm Oh_Man Post #5

Find Me On Discord (Brood War UMS Community & Staredit Network)

The singleplayer thing is weird, especially for a streamer. You would think multiplayer games would be a good excuse to engage more directly with your viewership.




Feb 17 2022, 12:53 am Nekron Post #6



Jay's primarily showcasing single-player campaigns or games on his Youtube channel, so it's not really out of character... Also consider, organizing lobbies for multiplayer games would be a nightmare if submission numbers reach 50 or so - it already took a few weeks to play through single-player submission last year, iirc.




Mar 11 2022, 8:32 pm DonaMoreau Post #7



Should one decide to submit a map, it has to be a single scenario - but
it can be bundled with a mod, if that's required.

Post has been edited 1 time(s), last time on Mar 11 2022, 10:30 pm by Ahli. Reason: removed out of context link



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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