Staredit Network > Forums > SC1 Map Showcase > Topic: Champions of Khandia
Champions of Khandia
Nov 11 2020, 1:33 am
By: Andrea Rosa
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Jul 26 2021, 4:50 pm Andrea Rosa Post #61

Just a glitch in the Matrix

Quote from Luigi
I forgot to say something. Did you have any issue with the Sound Editor from StarEdit? I'm also using StarEdit and ScmDraft 2. But when I'm alternating programs, sometimes my maps break and become unreadable. I think that deleting sound files to replace them for the translated ones makes the map to crash. It is a serious issue, since this is forcing me to save different versions of the same map, while still losing time when restarting from an older version.

Switching between StarEdit and SCMDraft2 is an almost surefire way to get your map corrupted: the sounds will be the first to be affected (some will become scratchy, others will disappear altogether), but ultimately your map will fail to load. It is perfectly ok to create the basic parts of a map with StarEdit and then process it with SCMDraft2 (I work in the same way, because for some tasks the former is still preferable to me), but at that point you should no longer modify it with the original editor. In other words, once you save a map with SCMDraft2, you should stick to it.



My only fear is to run out of beer

Jul 26 2021, 5:22 pm Luigi Post #62

In God I trust.

That is valuable information. I had those other problems as well (sound files becoming scratchy or disappearing without notice). Thanks!



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

Mar 27 2026, 10:03 pm Andrea Rosa Post #63

Just a glitch in the Matrix

UPDATE - 27 MAR 2026 (Final update)


All missions:

- The issue of persistent creep around mineral fields (even when depleted) and vespene geysers has been fixed. This is a glitch that frequently shows up in maps created and/or processed with SCMDraft2, and it can be circumvented in two ways: either don't place resources above existing creep, or place creep-generating buildings via triggers.


Mission 1:

- Small changes to the map.


Mission 4:

- A pick up sound is played when collecting First Aid Kits and Energy Recharges.
- Added a few enemy units.


Mission 6:

- The Zerg stationary defenses placed around the central body of water are now remarkably less dense.
- The player now receives notifications upon completing the two optional objectives.

Post has been edited 1 time(s), last time on Apr 11 2026, 2:19 pm by Andrea Rosa.



My only fear is to run out of beer

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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