Staredit Network > Forums > SC1 Mapping Tools > Topic: EUD trigger generator web page
EUD trigger generator web page
Jul 3 2021, 5:28 am
By: LDConval  

Jul 3 2021, 5:28 am LDConval Post #1



Link: https://ldconval.github.io/eudtools/

How to use:

1. select the data to edit from the select box on the left
2. fill in Object ID like unit ID, weapon ID (reference in the other select box)
3. fill in the value to edit
4. click on the "v" button beside value input and it will generate triggers

You can edit multiple objects at the same time by inputting multiple numbers separated by commas.
e.g. object field 0,1,3,5 => generate triggers to edit marine & ghost & goliath & tank

Other tutorials:

https://github.com/Ar3sgice/eudtools/wiki

Post has been edited 2 time(s), last time on Oct 4 2021, 12:13 am by LDConval.



None.

Jul 7 2021, 4:19 am Butch Post #2

PROFESSIONAL MAP MAKER

cool, bookmarking this and gonna mess with it later on



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[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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