Staredit Network > Forums > SC1 Map Showcase > Topic: UEDAIP Alternate: Kraken's Last Stand
UEDAIP Alternate: Kraken's Last Stand
Apr 4 2021, 10:46 pm
By: UEDCommander  

Apr 4 2021, 10:46 pm UEDCommander Post #1

Sic Semper Tyrannis

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UEDAIP Alternate: Kraken's Last Stand


Art by AlasdairValer






Brought to you by creators of Brood War Alternate & UED AI Project, experience the greatest crossover in human history!

The war between the ravenous Primal Zerg and the Koprulu sector's inhabitants rages on. Under Duran's command, the Coalition of races is attacking Tarkossia - once the Infinity
Swarm's homeworld, now occupied by the Primals. You are one of many Pack Leaders under Zurvan's command, and it will be up to you to mount a successful defense of Tarkossia. However,
you will not be facing this trial alone. The Primals have long surpassed their petty squabbles of old, and in the Elder's infinite wisdom you have been granted a perfect ally - numerous
legions of the New Protoss Empire, ready to fight and die by your command. Together, you shall be unstoppable.



Features:
  • The grand crossover: Kraken's Last Stand is no simple map. United Earth Directorate stands side by side with UEDAIP-altered vanilla races, fighting against Alternate Primal Zerg - and a completely new Protoss faction, featuring devoted cultists and powerful war machines that will wipe out any resistance - with competent guidance, of course.
  • Remastered-compatible: Explore the mission in wide or square resolution, in HD or SD graphics, with or without customized hotkeys - any tool Starcraft Remastered has to offer is at your disposal, thanks to mod being specifically designed to work on SCR.
  • Cooperative playthrough: Kraken's Last Stand is designed to be experienced by two players, working together towards victory. United, we shall prevail.
  • No mercy, no respite: Give no quarter, and do not expect any. None of the opposing commanders are here to be a glorified punching bag for player's armies - they are here to claim victory, and they will do everything in their power to achieve it.
  • A changing environment: The battle is never stagnant, and you must always remain vigilant. There are plenty of resources around the map, but your enemies have plans for those as well. Maintaining control of the battlefield might be a key to success, especially when your allies and their primary fortifications are concerned. And sometimes, retreat might be the only option still left on the table...


Screenshots
Screenshots


Download link:

Public release (last version)


Addendums:
Design document (google doc)

For live updates, teasers and discusssion join our Discord server.


Credits:
  • Developers: UEDCommander, Nekron.
  • Custom graphics contribution: robear.
  • Terrain design assistance: Jane.
  • Testing assistance: kuuls, Vorgozz, Rotacioskapa.
  • Software support: Neiv.
  • Voiceacting: UEDCommander, Nekron, Moichris.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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