Wage war and NAP and send money at 7 oclock below compass.
Featured countries: China, Japan, Russia, S. Korea, N. Korea, Australia, and India.
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Post has been edited 2 time(s), last time on Aug 21 2019, 1:29 pm by SiberianTiger.
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Staredit Network > Forums > SC1 Map Showcase > Topic: Diplomacy or War East 021 (completely revamped)
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
NudeRaider -- Oh_Man
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
Oh_Man -- Vrael
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
Oh_Man