FFT Mod
Feb 18 2008, 11:37 pm
By: GreatDragon  

Mar 5 2008, 1:05 am modmaster50 Post #21



Quote from Corbo
Quote from GreatDragon
Never used memgraft... isn't it patched too?
Who said anything about memgraft?

Exactly! Memory patching doesnt mean Memgraft specifically. Both Stargraft and Firegraft are memory patchers. Unfortunately for you, all memory patchers require downgrading (none are built to patch 1.15.2).



None.

Mar 5 2008, 1:07 am FlyingHat Post #22



Modmaster that didn't really have anything to do with that quote.



None.

Mar 5 2008, 1:59 am Fisty Post #23



Quote from FlyingHat
Modmaster that didn't really have anything to do with that quote.
Uhm...look closer.

Oh and the Terrain looks really nice, I am very thankful you took the time to grab that, as most ported graphics stick out like a straight guy at a figure skating competition [/familyguyreference]. My only complaint is it will hurt many people's eyes.



None.

Mar 5 2008, 4:47 am GreatDragon Post #24



Quote from Corbo
Quote from GreatDragon
Never used memgraft... isn't it patched too?
Who said anything about memgraft?

Quote
"Get new skills" thing is rather... for a UMS map though...

No it's not.
:><: Gah, Sorry for the misunderstanding. How exactly am I going to memory edit, I have no knowledge on how to, is there like a short tutorial or a program to memory edit?
Thanks for getting it straight.



None.

Mar 5 2008, 6:33 pm Corbo Post #25

ALL PRAISE YOUR SUPREME LORD CORBO

I'm sorry, you won't find a short tutorial for it :P
I'll make sure to link you later to some tutorials previously made but I do not recommend you try to implement my ideas unless you really know how to do them.
We can, however, assist you in anyway we can. There's an assistance forum for questions and you can contact me on MSN if you wish.
I'll go find tutorials now.



fuck you all

Mar 5 2008, 8:11 pm Fisty Post #26



Uhm Memory Editing wasn't that hard, but you should check:

http://www.maplantis.org/index.php?wiki=137
http://www.maplantis.org/index.php?wiki=120#wiki_11 (outdated, for MemGraft/StarGraft but if you are smart you can do everything with FireGraft too.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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