Staredit Network > Forums > Games > Topic: Crescent Dyne - Music
Crescent Dyne - Music
Mar 16 2018, 6:12 am
By: payne  

Mar 16 2018, 6:12 am payne Post #1

:payne:

I'm looking for nice, short, looping music that you enjoy.
If anyone has anything to share, please do.

I'm working on a project for university (yes, I'm now studying Computer Science) and some bonus points are given for incorporating Music into it.

I remember loving the joyful 5 seconds loop song that played when visiting the Crescent Dyne production website.
However, this page isn't available anymore, and I do not have access to all my stuff that I used to have when I was mapping. :(




Mar 16 2018, 7:01 pm thekian Post #2



If you can find the raw music files, World of Goo has nice, fairly short (usually about 30-60 seconds) looping music. The released music is an extended version of the originals and is much larger and likely non-loopable.

Otherwise I imagine you can PROBABLY find something from incompetech.com (which features a wide variety of royalty-free music).

If neither of those works... eh, use an online music site to make a short, looping MIDI.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[09:38 am]
NudeRaider -- Symmetry
Symmetry shouted: I meant more why is it relevant
I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
[05:02 am]
Symmetry -- I refuse to let it die! Send forth the memes!
[05:00 am]
RIVE -- Brood War Mapping we can believe in.
[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
Resident MAGAt approves
[02:20 am]
Symmetry -- I meant more why is it relevant
[2026-7-13. : 7:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
Please log in to shout.


Members Online: NudeRaider