Staredit Network > Forums > Introductions > Topic: A Random Member Appears!
A Random Member Appears!
Jan 20 2018, 6:36 pm
By: Zatsupachi  

Jan 20 2018, 6:36 pm Zatsupachi Post #1

Queen of Flaming Mechanical Bees

Hi. I'm Zatsupachi. I-uh play Starcraft. And I like making maps for it too. So yeah... That's literally it.



"No mercy for the damned! Thus thou hast no escape from the grasp of catastrophe! Meteor Swarm!"

Jan 20 2018, 7:42 pm lil-Inferno Post #2

Just here for the pie

hi




Jan 21 2018, 3:28 am Pauper Post #3



Hey welcome, be sure to join us in Discord!



Alias: Oo.Pauper.oO - Mp)Madness - Bitz - p00pyjoel

Jan 21 2018, 8:19 am DarkenedFantasies Post #4

Roy's Secret Service

watup yo




Jan 21 2018, 10:30 am Septhiroth Post #5



Welcome to the abyss- I mean staredit :3




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[07:20 am]
RIVE -- #MBWMGA
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
Please log in to shout.


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