Staredit Network > Forums > Modding Assistance > Topic: DatEdit new units and modifications
DatEdit new units and modifications
Oct 1 2016, 2:22 pm
By: tima123  

Oct 1 2016, 2:22 pm tima123 Post #1



Help please,I know the program DatEdit I still fully can't,I know how to change the characteristics of forces and change of weapons,and how to add new units and modification please tell me :sorry: :sorry: :sorry: :sorry: :massimo: :-( :flamer:


And there are programs to add troops and modifications can throw me?

Post has been edited 1 time(s), last time on Oct 5 2016, 5:39 pm by tima123.



None.

Oct 2 2016, 7:36 pm Sand Wraith Post #2

she/her

You can't add new units in DatEdit. The unit list cannot be expanded except by memory modification.

You can modify existing units in the units tab of DatEdit.




Oct 5 2016, 5:39 pm tima123 Post #3



And there are programs to add troops and modifications can throw me?



None.

Oct 6 2016, 4:25 am Sand Wraith Post #4

she/her

I have no knowledge of that unfortunately. I think Niev and/or maybe Farty were working of something that would extend the size of the units list, I don't know if anything has come of it.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
Please log in to shout.


Members Online: RIVE, O)FaRTy1billion[MM]