Staredit Network > Forums > Staredit Network > Topic: Updates 08-17-2013 - SC2 Database
Updates 08-17-2013 - SC2 Database
Aug 17 2013, 2:14 pm
By: Devourer  

Aug 17 2013, 2:14 pm Devourer Post #1

Hello

Around a month ago, I started to create it from scratch. I've finished it within like five days. However, some problems concerning the MapParser has delayed this until now.
But with incredibly much and insane help from Farty1billion, it is finally here.

The starcraft 2 Database.
Featuring a brand new awesome tool by farty which extracts a nice amount of information!

It will extract:
- The Minimap image, also automatically set as the thumbnail
- The Forces-Data
- The Author
- The Map Title
- The tileset, width and height of the map
- The "long" Map-Description
- The "short" Map-Description (unused on staredit.net, though)
- The "Screenshots" along with its captions.
- The number of Triggers, Points, Units, Cameras, Doodads and Locations

Here is a Screenshot of how a file could look like directly after uploading:

(Link to actual file: http://www.staredit.net/starcraft2maps/594302280/ )

Improvements compared to the SC1-Database (which is still a mess, that's why I'm hesitating to edit it. I would most likely recode that one as well, using the sc2 template I guess, but whatever)
- Reports actually do something
- There should be like 0 errors
- Better organized storage-system (duh, you can not see this anyways. But I could improve this a lil, still)
- Adding a map to favourites actually does stuff (next to making it appear under "my files"): You get notified when the map gets updated
- You can select your Thumbnail
- If the parser (why so ever) did not work, the file is caught and not actually submitted, which will prevent "buggy" database entries
- Cleaner Category-System (the SC1 actually feels... I don't know how to put it. Well whatever)

Why did I do this? Mostly because I felt like coding again and I actually enjoyed writing my own systems there. But yeah, a database is pretty superfluous, considering the battle.net system

But!
This is beta :) So some errors most likely will occur, if that happens: screenshot or copy that error, post it in this topic and tell me what exactly you did before that happened.
Would be grateful if you do :)

So: gogo and fill up that database!
Cheers!

Important Edit:
If you want your file to be on SEN but only be playable over the battle.net, you can mark your file as "Not downloadable". This way, people can see and comment your map while no one can actually download the actual file.

Post has been edited 3 time(s), last time on Aug 17 2013, 7:36 pm by Devourer.



Please report errors in the Staredit.Network forum.

Aug 23 2013, 6:37 am payne Post #2

:payne:

Devourer for dictator!
Love ya buddy. :)



None.

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[11:30 pm]
Ultraviolet -- That's strange, it looks like you targeted the base image file (sometimes people make the mistake of just using the imgur page link which doesn't work for embedding) but it still didn't work it sounds like.
[03:34 pm]
ManCubuS -- Used : " [img=https://i.imgur.com/gpOjTuD.jpeg] "
[03:28 pm]
ManCubuS -- Even tried with imgur, doesn't attach.
[03:14 pm]
ManCubuS -- I should try a workaround, thanks! Sadly imgur is blocked in my country for some unknown reason.
[03:05 pm]
NudeRaider -- I think SEN has trouble with https or hotlinking is forbidden. It certainly is nothing about the size, it just fails to get any size. You can get it working if you use imgur and include the actual image link for the img tag. Like this: [img=https://i.imgur.com/ddYqXZa.jpeg]
[11:15 am]
ManCubuS -- Hey fellas! Anyone knows why when I try to upload an image it says "failed to get image size"? I even tried making it so small. Imgur isn't working here and I tried postimg no luck.
[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
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