Staredit Network > Forums > SC1 Map Showcase > Topic: Jungle World FFA
Jungle World FFA
Nov 21 2012, 10:29 pm
By: Radical924  

Nov 21 2012, 10:29 pm Radical924 Post #1



Here is the map everyone was helping me with two months ago. I have made a small tutorial/map showcase video to show how the map works and explain the different programs used in the process. I am a noob when it comes to maps so this was a tutorial for beginners and such like me. So here is the link to the youtube video and all the downloads are in the description. Thanks for all the help!



Here is the current download link: Current Link

Stay tuned to this link if I update: Video Link

Post has been edited 2 time(s), last time on Nov 23 2012, 8:24 pm by Radical924.



None.

Nov 21 2012, 10:45 pm Azrael Post #2



I would suggest adding the map itself.




Nov 21 2012, 11:08 pm Pr0nogo Post #3



Download is in the description.




Nov 21 2012, 11:22 pm Azrael Post #4



I know. This isn't a video promotion forum.

I would suggest adding the map itself.




Nov 22 2012, 9:55 am Radical924 Post #5



I'm sorry I didn't post the map because it was more of a concept showcased in the video. The map was used to display the "basics" of that concept. Also I tend to pay more attention to the links in the video description so it made more sense to me to send you to the video so you won't get any "dead" links. Nevertheless I will provide the current link from the video and I am sorry for any inconvenience. I put the link in the first post.

Post has been edited 2 time(s), last time on Nov 24 2012, 2:30 am by Radical924.




Nov 22 2012, 3:54 pm Pr0nogo Post #6



Your video had an AI on Area Town. Do your triggers account for different scripts that affect different players? For example, a Zerg AI script won't work with a Protoss player, and Area Town is something you definitely want to avoid because the AI will just sit there and mine minerals the whole time.

Other than that, it's a good concept and it has a good method of propagation, so good work.




Nov 22 2012, 8:01 pm Radical924 Post #7



No the race is predetermined but the units the player controls are not. If units can spawn successfully a script is ran; if not, then the player randomly re-chooses a spawn location, race and difficulty.

NEVERMIND I looked and there are no triggers that have area town in them so this bugs reason is still unknown if you have any thoughts into why this is happening post them below thanks. I will be sure to fix it if a solution develops. I see the problem here: Starcraft Video 16m03s Open the link and you will see that the zerg AI is doing nothing, also note that sometimes zerg AI's will build stuff.

Post has been edited 7 time(s), last time on Nov 23 2012, 8:22 pm by Radical924.



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[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
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