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League of Legends
May 25 2010, 6:33 am
By: poison_us
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Apr 21 2012, 1:50 am Dem0n Post #2261

ᕕ( ᐛ )ᕗ

I hate how lame the new font is. It looked much classier before, but now they're using an arial-ish font, and it just doesn't look good. And yeah, the bouncing damage and shit is annoying as hell.




Apr 22 2012, 9:39 pm Bar Refaeli Post #2262




(as Alistar)
wahhhhhhhhhhhhhhhhhhhhhhhhhhhhrahahhahahghaaaaaaaaaaaaaaaaaaaaaaaaaa most healing I've ever done.



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Apr 27 2012, 6:34 am poison_us Post #2263

Master has given Dobby a doctorate! Dobby is free!

Where have all the good men gone
And where are all the gods?





May 1 2012, 3:39 pm ImagoDeo Post #2264



Latest patch summary:

1. Amumu, Alistar, Taric, Leona, Nunu all gain 1.25 MR per level.
2. Amumu buffed.
3. Annie buffed.
4. Cho'gath buffed.
5. Mundo nerfed.
6. Irelia buffed quite a bit.
7. Kog'maw slow nerfed.
8. Lee Sin nerfed.
9. Lulu nerfed.
10. Master Yi buffed.
11. Miss Fortune buffed a little. Ulti does physical damage now. (Thank God...)
12. Olaf nerfed a little.
13. Ryze completely changed. More like Annie, less like Ryze. Overall probably buffed. :/
14. Singed buffed.
15. Sivir buffed.
16. Soraka nerfed.
17. Talon buffed.
18. Udyr nerfed.
19. Warwick nerfed.
20. Other changes - towers deal less base damage, more to minions, more armor pen. (Good.) DFG/Morello's/WotA changed up a lot. More options for support. Expect Morde with DFG. Sunfire Cape returned to 40 dps.
21. Heal nerfed - 100 base heal down from 145. Less effective heal baiting, although it'll still be annoying.



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May 1 2012, 5:22 pm poison_us Post #2265

Master has given Dobby a doctorate! Dobby is free!

Exact changes:


Post has been edited 1 time(s), last time on May 2 2012, 3:59 pm by NudeRaider. Reason: preventing texwalls




May 3 2012, 12:48 pm OlimarandLouie Post #2266



I see no problem with this. No problem at all.





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May 3 2012, 1:03 pm luzz Post #2267



Lolol so many flashes, best jungler ever! :D



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May 3 2012, 3:02 pm ImagoDeo Post #2268



So, uh, do the effects of Ghost stack?



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May 3 2012, 6:49 pm ShadowFlare Post #2269



I recorded this from a game I was spectating and decided to upload it.





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May 3 2012, 8:10 pm ImagoDeo Post #2270



That's not unlucky. That's stupid. Did he honestly not have enough movement speed and anticipation to MOVE?



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May 5 2012, 5:50 am ShadowFlare Post #2271



I don't recall how it looked on normal speed.



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May 23 2012, 7:33 pm Zycorax Post #2272

Grand Moderator of the Games Forum

I'm thinking it's time to buy myself some AD runes. Should I just go for the flat AD marks, or save some more for the AD/level marks? I haven't got any specific champs in mind.




May 23 2012, 11:03 pm OlimarandLouie Post #2273



Quote from Zycorax
I'm thinking it's time to buy myself some AD runes. Should I just go for the flat AD marks, or save some more for the AD/level marks? I haven't got any specific champs in mind.
Flat AD runes first.



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May 25 2012, 5:39 pm ImagoDeo Post #2274



Which of you trolls did this?



Not sure if they fixed the page yet...



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May 25 2012, 6:31 pm NudeRaider Post #2275

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

How many players are usually on LoL at the same time? (avg, max, min)




May 25 2012, 8:38 pm ImagoDeo Post #2276



I was going to look up that info sheet that Riot posted around Christmas but I can't find it... their news archives are hard impossible to search.

I seem to recall it was around 200,000 people on at any given time.



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May 25 2012, 10:28 pm ShadowFlare Post #2277



Apparently the bug with bouncing spells doing infinite damage if two or more people are in the same spot still exists. Search YouTube for ryze spell flux for one type of example (most recent video of it I found was posted just yesterday and had the new terrain textures).



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May 26 2012, 11:24 am Wing Zero Post #2278

Magic box god; Suck it Corbo

Is anyone else annoyed by the new UI? Whenever I look at it I start going crazy because it looks like a five year old did it.

Here are a few things I've noticed that annoy me,

The gold display is off center,
Text seems to be fuzzier,
Usable items green border too thick? I notice this with potions so I dunno what's up.
On the team/enemy kills counter the green text is too dark so it kind of blends in with the black background.





May 26 2012, 8:28 pm poison_us Post #2279

Master has given Dobby a doctorate! Dobby is free!

Quote from Wing Zero
The gold display is off center,
Text seems to be fuzzier,
Usable items green border too thick? I notice this with potions so I dunno what's up.
On the team/enemy kills counter the green text is too dark so it kind of blends in with the black background.
You're not the only one disliking it. DM, Lingie, and I all were playing earlier and BAM the new everything hit us. The usable items border was a bit funky. Either too dark/too much, not sure which. The kills counter now has a minion portion, yay, and I didn't have a problem reading the green text so that might be you or your monitor. Didn't notice the gold display, but the text is definitely fuzzier. They don't use vectors, so that's to be expected. Especially when they shrunk everything down to a size that's far too small. Will be uploading a picture soon, for those who haven't seen it yet.

In general, I like the increased FPS. I also like the new terrain, though something about the bushes makes me want to vomit. But that's where the good part ends, for me.

EDIT: Captcha: "you first" :massimo:



EDIT2: That's on the very lowest settings, because I hadn't yet started a practice game to figure out the optimal settings since the patch.


Post has been edited 2 time(s), last time on May 26 2012, 8:59 pm by poison_us.




May 26 2012, 10:54 pm ShadowFlare Post #2280



The performance enhancements haven't affected me in any way, as I've already had a constant 60 fps at highest settings on 1920x1080 since getting my Radeon HD 6850 late 2010. Might be useful for those rare times that I play it on my laptop, though.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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