Staredit Network > Forums > SC1 Map Showcase > Topic: Zombie House (8)
Zombie House (8)
Dec 24 2011, 8:07 am
By: Rye123  

Dec 24 2011, 8:07 am Rye123 Post #1



Name: Zombie House
Players: 8 human players
Map Size: 128 X 128
Base Terrain: Jungle World
Description: 4 players are human. 4 players are zombie. The zombies must try to infect all the players by killing their unit. The humans must survive for 15 minutes. I haven't tested it yet. Please comment.

Attachments:
[8] House of zombies.scm
Hits: 5 Size: 47.7kb

Post has been edited 1 time(s), last time on Dec 24 2011, 1:57 pm by Rye123.



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Dec 24 2011, 1:37 pm ubermctastic Post #2



lol at first I thought this thread was about MY map Zombie House.
I suggest you use a different name for your map >.>

Attachments:
Zombie House 13.scx
Hits: 6 Size: 229.79kb



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Dec 24 2011, 1:53 pm Rye123 Post #3



Quote from name:K_A
lol at first I thought this thread was about MY map Zombie House.
I suggest you use a different name for your map >.>
sry didnt search...anyway this was a quickie so i didnt bother to search



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Dec 24 2011, 2:28 pm ubermctastic Post #4



OK it's obviously not a super serious map.
Do the humans become zombies when they die?



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Dec 24 2011, 5:29 pm UnholyUrine Post #5



Screenies will be nice

did u guys play this for mapnight or something?
stupid tempz kept changing the time



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Dec 26 2011, 12:43 pm Rye123 Post #6



Quote from name:K_A
OK it's obviously not a super serious map.
Do the humans become zombies when they die?
yea....but they still lose in the end cos they WERE humans originally...and obviously its not a super serious map...i was making this because i decided to take a break from Survival 101(either that or im juz too lazy...)



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[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
[04:32 pm]
NudeRaider -- Zoan
Zoan shouted: I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
you find it sad not everyone is a math nerd?
[03:25 pm]
NudeRaider -- (and yes, I capitalized that correctly :ego:)
[03:24 pm]
NudeRaider -- Symmetry
Symmetry shouted: Hi not I'm dad
Hi dad, I'm nude
Please log in to shout.


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