Staredit Network > Forums > Modding Assistance > Topic: Multiple Spellcasting Animations
Multiple Spellcasting Animations
Dec 3 2011, 4:05 pm
By: xAngelSpiritx  

Dec 3 2011, 4:05 pm xAngelSpiritx Post #1

eternal lurker

This has been bugging me for a while. How can I make a unit use different iscript animations for each spell it wants to cast? For example, I want the unit to play a spellcasting animation when it uses Lockdown, a different animation when it uses Psionic Storm, and another different one for using Irradiate.

I've experimented with the Unused1/Unused2 headers, since in ICE they were referred to as "SpAbility1" and "SpAbility3" and I thought they might have something to do with it. No dice though.

Does anyone know how to get this working?



None.

Dec 3 2011, 4:21 pm Biophysicist Post #2



Orders.dat allows you to change the animation an order calls.



None.

Dec 3 2011, 4:39 pm xAngelSpiritx Post #3

eternal lurker

Quote from Biophysicist
Orders.dat allows you to change the animation an order calls.
Son of a -
I suppose this is what I get for not exploring DatEdit when I have the time.

Thanks. This thread can be locked now.



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