Staredit Network > Forums > SC2 Assistance > Topic: Dependencies could not be validated
Dependencies could not be validated
Nov 27 2011, 2:36 pm
By: ArReaper  

Nov 27 2011, 2:36 pm ArReaper Post #1



Hi, I've never made a mod on sc2 before so I wasnt sure what to do but this is what happened. I made my mod and published it to bnet.
Then I downloaded it and added it to my map and set the local pathway to the local file of the mod.

Now when I try to publish my map I am getting fail at 99-100% and receiving this error "dependencies could not be validated". Any help appreciated :)



None.

Nov 27 2011, 3:56 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Necessary steps for map + mod on battle.net:
1. upload mod
2. change the dependency in the map to the mod file that is on battle.net
3. save the map and publish it

I guess you have done that.

What I would try then:
- Delete the map cache (C:\ProgramData\Blizzard Entertainment\StarCraft II\Maps\Cache) before you open your map. Maybe that helps.
- Delete dependency, save map, add Dependency again, save map, publish.




Nov 27 2011, 7:21 pm payne Post #3

:payne:

Quote from Ahli
Necessary steps for map + mod on battle.net:
1. upload mod
2. change the dependency in the map to the mod file that is on battle.net
3. save the map and publish it

I guess you have done that.
Actually, he says he was using the local mod instead of the one upload on B.net. :)



None.

Nov 27 2011, 7:38 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from payne
Quote from Ahli
Necessary steps for map + mod on battle.net:
1. upload mod
2. change the dependency in the map to the mod file that is on battle.net
3. save the map and publish it

I guess you have done that.
Actually, he says he was using the local mod instead of the one upload on B.net. :)
I guess he used both. Battle.net & local file (which is perfectly fine).




Nov 27 2011, 10:56 pm ArReaper Post #5



Hiya, thxs very much.
I was using the bnet mod and had set the local file path. I've sorted it now,
basically I was trying to convert my map into a mod by changing the extension and deleting the terrain.
But this doesnt work so I saved both map and mod as sc2components and copied the files I wanted into
the mod and now its working fine :)

So thank you again :)



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:16 am]
Symmetry -- that is a serious crime
[03:11 am]
O)FaRTy1billion[MM] -- right to jail
[11:29 pm]
Vrael -- idk what I did but I like triple-posted in SD sorry
[02:45 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: have i ever told u guys my SC2 pro-gamer story
how many GSL titles?
[2026-7-27. : 10:41 am]
ManCubuS -- Seems like something's broken regarding the site then. Sadge...
[2026-7-27. : 7:36 am]
Oh_Man -- have i ever told u guys my SC2 pro-gamer story
[2026-7-26. : 11:30 pm]
Ultraviolet -- That's strange, it looks like you targeted the base image file (sometimes people make the mistake of just using the imgur page link which doesn't work for embedding) but it still didn't work it sounds like.
[2026-7-26. : 3:34 pm]
ManCubuS -- Used : " [img=https://i.imgur.com/gpOjTuD.jpeg] "
[2026-7-26. : 3:28 pm]
ManCubuS -- Even tried with imgur, doesn't attach.
[2026-7-26. : 3:14 pm]
ManCubuS -- I should try a workaround, thanks! Sadly imgur is blocked in my country for some unknown reason.
Please log in to shout.


Members Online: RIVE