Staredit Network > Forums > SC2 Assistance > Topic: [Req] Quest Markers
[Req] Quest Markers
Aug 17 2011, 4:57 am
By: Alzarath  

Aug 17 2011, 4:57 am Alzarath Post #1

Praetor

Simple model, I'd like an Exclamation and Question mark ala Warcraft for my map to attach to units for identifying quest-givers. (Or just the Exclamation Mark if you're short on time). Not much to add beyond that. Thanks if ya make 'em.



None.

Aug 17 2011, 2:03 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Why not use a picture embedded in text tag text?




Aug 22 2011, 12:10 pm Jack Post #3

>be faceless void >mfw I have no face

http://www.udmod.com/downloads.php?do=download&fileid=28 try those. Haven't tested in game so they might be quite large; let me know.

If possible could you screenshot the exclamation and question mark over the top of an ingame unit so I can use it as the thumbnail on udmod? Thanks.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Aug 23 2011, 4:31 am Alzarath Post #4

Praetor

Quote from Jack
http://www.udmod.com/downloads.php?do=download&fileid=28 try those. Haven't tested in game so they might be quite large; let me know.

If possible could you screenshot the exclamation and question mark over the top of an ingame unit so I can use it as the thumbnail on udmod? Thanks.

Don't seem to be able to see the model at all. Made sure to put the .dds in 'Assets/Textures/'. Tried zooming out and in, it's just not there.



None.

Aug 23 2011, 4:39 am Jack Post #5

>be faceless void >mfw I have no face

It's probably too big, scale it down a heap andd then try.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Aug 23 2011, 4:45 am Alzarath Post #6

Praetor

Tried 0.2 and 0.01, still unable to see it.



None.

Oct 18 2011, 3:06 am Tempz Post #7



You could simply create a custom unit and have its model be a question mark than hover it over a npc.



None.

Oct 18 2011, 3:40 am DevliN Post #8

Woah

Quote from Tempz
You could simply create a custom unit and have its model be a question mark than hover it over a npc.
That's ineffective compared to just putting the model on the questgiving unit. Also the issue was the lack of the question mark model, not the method for attaching it.



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actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
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