Player A: "We open up with Jonathon Anyquest in his home in the land of Somforeignland. We have already determined genre, who the main character is, and a general map of Somforeignland. Add lots of set up, character explanation, and so on here to get the ball rolling, but leave it open ended at the end of the post for whoever is next. Inferring that you hear metal pots clanging violently next door, mother needs chores done, and otherwise its a quiet sunny day."
Player B: "Well thought out action, such as running errands for your mother."
Player A: "Response to this action, inferring more choices in task, you could fetch water, go to market, or go find your father. Of course, you could screw all three and go do your own thing."
Player C: "Let's be rebellious and go fishing instead."
Player A: "Describe the walk over to a lake with vast aquatic lake, where you run into a blind beggar who wants some money or food."
Player D: "Forget him, let's go fish!"
Player B: "I am now the narrator because I was the first one to respond to the first post of the first narrator. You go to fish and find that somehting entirely shocking happens of my own design."
Player C: "Protect yourself!"
In this situation, Player C would be the following narrator after three narrations. I'm hoping this will keep god modding and rail roading to a minimum - and hopefully have some fun trying to play on the story from both perspectives. Does this make sense?
RULES:
1) If you are the narrator, at the top of all of your posts you should put in bold, easily discernible letters, that you are the narrator ESPECIALLY if the buck is passed to you. The narrator should acknowledge whoever is next in their third narrative posts, so that we are all on the same page.
2) Do not intentionally try to end the story early by saying "and then he suddenly fell of a cliff and died" or something equally ridiculous. That isn't fun. There will be more than enough chances to kill the main character in the cluster fuck that ensues. If your character does walk off a cliff, I suggest he falls and has a concussion or something similar.
3) If you are narrator, feel free to *try* (you can't force it) to introduce your own characters - just make sure it fits the genre, it fits the action happening, and that you provide enough information that other people can write on it. This goes for towns or specific events. We may decide what regions are called, but not what exact towns inside those regions are, or where traveling characters roam, or where the hermits or bandits are. There may even be rivers or large sections of forest or trails that are not on the map, just make sure that its logical. It is logical for a pre-industrialized nation not to know every river. But one that has become very advanced? Not so much.
So if you're interested, and we'll develop it further from there.











I'm going to put up a "map" by which I mean "chicken scratch in paint" so that we're on the same playing field.
