Staredit Network > Forums > Staredit Network > Topic: Last Post Thing is Buggy
Last Post Thing is Buggy
Jun 22 2011, 9:03 pm
By: Dem0n  

Jun 28 2011, 11:11 pm jjf28 Post #21

Cartography Artisan

huh... that fixed it for me too... :ermm:



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 29 2011, 1:00 am Centreri Post #22

Relatively ancient and inactive

Constant problem. What else is new. <_<



None.

Jun 29 2011, 1:10 am DevliN Post #23

Woah

No need to keep reporting when it does or does not work. We know its an issue, and hopefully someone will fix it someday. lol



:devlin: Currently Working On: :devlin:
Myself

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[02:28 am]
Symmetry -- :wob:
[02:26 am]
Apos -- :wob:
[09:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[2026-9-11. : 2:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[2026-9-11. : 1:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[2026-9-10. : 5:48 pm]
Zoan -- ppl do it all the time in PDEs
[2026-9-10. : 5:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[2026-9-10. : 5:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[2026-9-10. : 5:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
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