Staredit Network > Forums > Modding Assistance > Topic: Map Tileset modifications
Map Tileset modifications
Jun 8 2011, 3:04 am
By: Drakiazuu  

Jun 8 2011, 3:04 am Drakiazuu Post #1



Well, I was working on my map, and wanted to add some snow, but i also like the jungle palette... How might I make a custom palette that has both? I know it's possible! I just haven't found any relevant information ANYWHERE online! :crazy:



None.

Jun 8 2011, 9:16 am O)FaRTy1billion[MM] Post #2

👻 👾 👽 💪

You have to mod the tileset files to have the jungle images in the snow tileset (or vice-versa) ... it doesn't look very nice because they have different tileset-specific colors ...

If you are using this for a map, people playing your map wont be able to see the changes unless they load the mod.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 9 2011, 3:59 am Drakiazuu Post #3



Yeah I am aware that the changes require the mod, this is for a map/mod combo I'm working on - it's in the mod showcase forum under the name Domination. What program can you use to modify the tile-sets? And I have seen many people change the colors starcraft uses, so why couldn't I change the 'tile-set specific colors' to best fit my new custom tile-set?



None.

Jun 9 2011, 4:48 am Derqua Post #4



Use farty's tile editor http://www.broodwarai.com/index.php?page=tools#hawttiles



None.

Jun 9 2011, 3:53 pm O)FaRTy1billion[MM] Post #5

👻 👾 👽 💪

Changing the colors can be a tricky process ... I'm not saying you will necessarily have to do that, it's just some detail is lost.

Also my tile editor is buggy and mostly broken (and unfinished) .. I think PyTile works better (but I haven't played with it a lot).



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jun 11 2011, 11:54 pm Drakiazuu Post #6



Alright thanks guys :)



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[09:04 pm]
NudeRaider -- Heinermann
Heinermann shouted: who decided "we're not necessarily anti-bot"? It's worse than spam, it's social engineering to trick people into believing that they are legitimate and get them to click their links
I think moose made the rules
[08:33 pm]
NimoStar -- Is UndeadStar like an undead version of me?
[05:51 pm]
UndeadStar -- Symmetry
Symmetry shouted: kinda looks like we need to auto ban all new accounts with 3 numbers at the end lmao
Members Online: UndeadStar, FranciBizjak898, LukaNovak271, GesineFalkenthal863, AjdaSkubic907, JonasAlthaus047, LukasWeigel655
[05:13 pm]
lil-Inferno -- SEN literally had a butlerian jihad before and now he talmbout we aren't anti-bot? 🤨
[12:17 pm]
Zakerozi -- Dfk is going on here :D
[03:47 am]
Symmetry -- kinda looks like we need to auto ban all new accounts with 3 numbers at the end lmao
[2026-11-13. : 12:56 am]
Heinermann -- who decided "we're not necessarily anti-bot"? It's worse than spam, it's social engineering to trick people into believing that they are legitimate and get them to click their links
[2026-11-12. : 6:04 pm]
NudeRaider -- ihjel
ihjel shouted: "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
ihjel
ihjel shouted: "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
it's rather inconvenient actually, as it requires you to transfer it to Custom Score which might even interfere with what you're measuring. But IIRC you can also use EUDs to display it which by now could actually be somewhat convenient.
[2026-11-11. : 9:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
Please log in to shout.


Members Online: ihjel