Staredit Network > Forums > SC2 Melee > Topic: How to win with zerg
How to win with zerg
May 15 2011, 5:55 am
By: ClansAreForGays  

May 15 2011, 5:55 am ClansAreForGays Post #1



8 ovie
12 pool
14 extract
13ovie
13 $150 in lings + queen, move 3 drones to completed extractor
Attack
18 ling
19 ling (keep attack going)
20-22 drone
22 roach warren + ovie
22-26 drone
from then on spam roach


Replays coming




May 15 2011, 6:25 am Tempz Post #2



Imo for higher ranked games this might not work, zerg is suppose to counter your opponent's unit composition.

This is a more aggressive build while most are defensive; can't wait to see how you pulled this off.



None.

May 24 2011, 12:06 pm Syphon Post #3



Why on earth would you go 8 ov?



None.

May 24 2011, 12:13 pm NicholasBeige Post #4



still waiting on dem replays yo.

I doubt this works to be honest. Ever.



None.

May 25 2011, 3:32 am Sand Wraith Post #5

she/her

His sig looks pretty convincing though!!




May 25 2011, 7:17 am DevliN Post #6

Woah

Quote from Sand Wraith
His sig looks pretty convincing though!!
Unless this is a joke, keep in mind SC2 no longer tracks losses so anyone with a win has a 100% win:loss ratio. The Diamond league isn't bad, though. :D



:devlin: Currently Working On: :devlin:
Myself

May 31 2011, 5:58 pm CecilSunkure Post #7



Still waiting for replays.



None.

May 31 2011, 6:17 pm NicholasBeige Post #8



He doesn't mention that this is against the AI on Medium. :3 :jaff:



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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