Staredit Network > Forums > SC1 Map Showcase > Topic: Don't press enter, it's really simple.....
Don't press enter, it's really simple.....
Apr 17 2011, 4:17 pm
By: iCCup.xboi209  

Apr 17 2011, 4:17 pm iCCup.xboi209 Post #1



http://www.mediafire.com/?00j1ftp2m84p5mi
Version: 2.9
Created by: WA-Tech_Help@USWest + USEast (thats me)
There's an option to either drop or crash and if P1 chooses crash, whoever crashes will be on a lag box and if P1 chooses drop, people will instantly drop if they press enter.
This map was inspired by "Don't Look at the Dot" and "Don't Move"
Note: Windows computer only because it uses eud triggers and try not to look at the bottom right if P1 chooses crash, I had to update this map to replace the crashing unit and make it only crash if P1 chooses the crash option. So I beg you, please don't try to look at bottom right....


Post has been edited 2 time(s), last time on Apr 17 2011, 9:33 pm by xboi209.



None.

Apr 17 2011, 4:27 pm Dem0n Post #2

ᕕ( ᐛ )ᕗ

No offense, but these maps are incredibly retarded. They take literally 5 seconds to make.




Apr 17 2011, 5:14 pm iCCup.xboi209 Post #3



Well some people like them and some people hate them >.<



None.

Apr 17 2011, 6:54 pm Roy Post #4

An artist's depiction of an Extended Unit Death

Does this read keyboard input? In which case, quickly tapping the enter key will most likely not drop you. If it reads when the chat dialog is open, that would be better.

I made a map called "DON'T LOOK DOWN" which was a 64x11 dimension map.

Also, you're supposed to include screenshots when posting maps in this forum. Did you read the rules?




Apr 17 2011, 7:01 pm UnholyUrine Post #5



Not pressing Enter is interesting I guess

Usually, people are allowed to chat w/ each other so they can lure others in and stuff
not being able to speak may be interesting as well.. not sure

but I agree, Some people will love it, some people will hate it.



None.

Apr 17 2011, 7:36 pm iCCup.xboi209 Post #6



Quote from Roy
Does this read keyboard input? In which case, quickly tapping the enter key will most likely not drop you. If it reads when the chat dialog is open, that would be better.

I made a map called "DON'T LOOK DOWN" which was a 64x11 dimension map.

Also, you're supposed to include screenshots when posting maps in this forum. Did you read the rules?
Sorry that I didn't include a screenshot, the map has basically next to nothing but turrets, 2 beacons, and a civ....

How do I make it so it reads when chat dialog is open?



None.

Apr 17 2011, 8:38 pm Roy Post #7

An artist's depiction of an Extended Unit Death

Quote from name:xboi209
How do I make it so it reads when chat dialog is open?
Memory at Death Table + 264056 is at least 1

That should work. Or, if you have a problem with EPDs, here's the EUD equivalent:
Player 9 has suffered at least 1 deaths of UnitID:22004.





Apr 17 2011, 9:34 pm iCCup.xboi209 Post #8



K, map is updated :)
I'm still trying to figure out a way to crash hackers because the crash function obviously won't work on them >.>

EDIT: Is there a mac version of that trigger?

Post has been edited 1 time(s), last time on Apr 17 2011, 11:39 pm by xboi209.



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[10:54 am]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider did u watch the entire video? it's not one game. it's currently dominating the ladder at number 1 position. do ur research first!
Oops, caught me there, no I haven't. :( I was imagining how the game went. Sorry for that. Watching it now. brb
[10:52 am]
NudeRaider -- NimoStar
NimoStar shouted: They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
that doesn't mean he was prepared. When humans come around with new strategies it often takes weeks until the pros figure out how to shut it down. Oh_Man that's certainly a way more convincing argument for micro being "too good to beat".
[09:43 am]
DiearAnother -- wirefram
[08:35 am]
NimoStar -- Well, pros showed that long ago... half of zerg pros just ling muta rush
[08:35 am]
NimoStar -- " its shown is that you can trade 1000's of apm to make up for lack of strategy"
[03:25 am]
Oh_Man -- https://youtu.be/R_6bsf9REkY anyone ever tried playing SC ghost?
[03:07 am]
Vrael -- though I wonder if at that level basically almost every match is over in like 3 minutes
[03:07 am]
Vrael -- yeah good point lets see the highlights reel from that
[03:06 am]
Oh_Man -- thats how it was trained to begin with, thousands of AI vs AI matches
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