Staredit Network > Forums > SC1 Map Showcase > Topic: Turn Defense
Turn Defense
Apr 8 2011, 1:53 pm
By: TEC_Ghost  

Apr 8 2011, 1:53 pm TEC_Ghost Post #1



This was my last completed SC1 Map before I left the scene, recently found it and decided to upload it for anyone still playing SC1.

Check it out here http://www.staredit.net/files/2366/

Quote
Turn Defense is a unique take on defense maps.

You've got to manage resource collection, combat timing and unit combination.

This is a 1-4 player map, but difficulty increases the less players you have.

Make sure to read the map briefing to better understand the gameplay mechanics.

Thinking about porting this over to SC2. Let me know what you think!

Screenshots:
Quote
[attach=7742]
[attach=7743]
[attach=7744]
[attach=7745]
[attach=7746]
[attach=7747]
[attach=7748]


Attachments:
Briefing.png
Hits: 1 Size: 149.53kb
ConversionList.png
Hits: 0 Size: 131.29kb
Intro.png
Hits: 0 Size: 76.42kb
Levels.png
Hits: 0 Size: 83.68kb
Lives.png
Hits: 0 Size: 94.71kb
ResourceManagement.png
Hits: 1 Size: 98kb
Upgrades.png
Hits: 0 Size: 103.62kb

Post has been edited 2 time(s), last time on Apr 8 2011, 5:56 pm by TEC_Ghost.



None.

Apr 8 2011, 4:57 pm UnholyUrine Post #2



Wanna show some screenies?



None.

Apr 8 2011, 5:57 pm TEC_Ghost Post #3



Screenshots added :)



None.

Apr 8 2011, 10:17 pm UnholyUrine Post #4



Okay, I gave this map a whirl

I have to say that the resource management part of the game doesn't really work for me.
I think that Minerals = vision represents a very bothersome number that players are forced to pay attention to.
it doesn't integrate well enough into the game.

Resource management is already present in the simple 1) Spend more money to build more defense or 2) Spend more money to gain more money strategy.. I think that's much more compelling that messing around with the vision...

One way you Could create a dichotomy in resources without it affecting the gamepaly too much is make Upgrades base on minerals, and Units base on Gas. Also, make it so that Minerals and Gas are interchangable with a cost.. (i.e. it is more costly to change the minerals into gas, rather than just use the resources to just mine the gas)



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[09:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
[06:59 pm]
Symmetry -- I just pasted what google ai told me to try to form a feedback loop
[01:24 pm]
NudeRaider -- UndeadStar
UndeadStar shouted: https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
Yeah, I've noticed it, but it raised a couple of relevant questions and kept the ad to the signature so if someone were to engage with the topic it could be a net positive which is why I kept it. We're not necessarily anti-bot, just anti-spam. Thanks to Symmetry who realized my hope. :)
[08:09 am]
Zycorax -- Greed
[03:25 am]
Symmetry -- why do the oligarchs want our mapping strategies???
[03:24 am]
Symmetry -- the question is why though
[2026-11-11. : 1:10 am]
Butch -- made me feel really sad and stupid and fat
[2026-11-11. : 1:10 am]
Butch -- I got duped by one and replied and then realized after
[2026-11-10. : 11:26 pm]
Sie_Sayoka -- the turings have tested
[2026-11-10. : 3:07 pm]
UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
Please log in to shout.


Members Online: Zakerozi, Butch