Staredit Network > Forums > Portal News > Topic: Patch 1.3.1
Patch 1.3.1
Mar 31 2011, 9:47 pm
By: Jack  

Mar 31 2011, 9:47 pm Jack Post #1

>be faceless void >mfw I have no face

StarCraft II: Wings of Liberty patch 1.3.1 is now live! This is a small patch which issues some minor bug fixes:

StarCraft II: Wings of Liberty – Patch 1.3.1

Bug Fixes

Fixed an issue where, in some situations, players would not be notified they received an achievement.
Fixed an issue where the Leagues & Ladders showcase boxes were not updated correctly.
Fixed an issue where, under certain circumstances, the “Return to Game” button in the main menu would not function properly.
Fixed an issue where the new observer UI features would not function correctly on custom maps.

From http://us.battle.net/sc2/en/blog/2558288#blog



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Mar 31 2011, 9:51 pm Decency Post #2



Quote
Fixed an issue where the new observer UI features would not function correctly on custom maps.
A nice nod to GSL. =)



None.

Mar 31 2011, 9:57 pm Jack Post #3

>be faceless void >mfw I have no face

Other than that, boring patch is boring.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Mar 31 2011, 10:00 pm NicholasBeige Post #4



Is it just me or is this not really good english?

Quote
patch which issues some minor bug fixes

Should it not read:

Quote
patch which fixes some minor bug issues

Either way, lame.



None.

Mar 31 2011, 10:05 pm DevliN Post #5

Woah

Their way is technically correct, but sounds weird. They are issuing bug fixes in this patch.



:devlin: Currently Working On: :devlin:
Myself

Mar 31 2011, 10:47 pm Decency Post #6



Sounds fine to me. =o



None.

Apr 1 2011, 1:18 am payne Post #7

:payne:

When will they finally add the 3 simple features everyone wants:
1) Stop the start-countdown when someone leaves.
2) Let the host boot pending players.
3) Do not automatically start if there is 1 or more pending players in the lobby.



None.

Apr 1 2011, 1:20 am DevliN Post #8

Woah

1) Soon™
2) Soon™
3) Soon™



:devlin: Currently Working On: :devlin:
Myself

Apr 1 2011, 1:37 am NicholasBeige Post #9



I still think it sounds stupid.

It should at the very least read

Quote
patch which issues fixes to some minor bugs

And I'm pretty sure in the EULA/documentation for Starcraft 2 it says something like "The phrases 'we are currently looking to supporting', 'the possibility of _____ feature has been discussed', 'will be made available in a future patch' and any other non-committal acknowledgements are all trademarks of the ActivisionBlizzard corporation, which, in no way shape or form imply any solid agreement on which action will be taken"



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
[01:53 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
[10:59 am]
NimoStar -- "Sick" is the appropriate word for the disease that AI is foisting upon our society. Repent, ye sinners!
[06:32 am]
Ultraviolet -- that was pretty sick lol
[02:55 am]
Oh_Man -- 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
[02:42 am]
Symmetry -- 'twas only a matter of time
[02:40 am]
Oh_Man -- https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
[02:20 am]
Symmetry -- :wob:
[2026-9-18. : 10:51 am]
Oh_Man -- :wob:
Please log in to shout.


Members Online: Dem0n