Staredit Network > Forums > SC1 Mapping Tools > Topic: Bound Maker
Bound Maker
Mar 24 2011, 5:38 am
By: Roy  

Mar 24 2011, 5:38 am Roy Post #1

An artist's depiction of an Extended Unit Death

So there used to be a program made by Angelfarto that would quickly create an explosion pattern for bound maps. My friend LeXteR said that he no longer had the program, and that it was outdated. He then asked if I would be willing to make such a program. Here's the result.

Bound Maker
Creative title, amirite?


Basically, this program provides a quick and easy way to design obstacles for bounds. After you design an obstacle you like, you can then generate the trigger code needed to create it in SC.

Walkthough


Note: This program requires .NET Framework 4 to run.
Download latest version on GitHub
Download Bound Maker 1.3


Thanks to:
LeXteR - Inspiration, beta testing
Adzz - Beta testing
All my bounding friends and what little is left of the bounding community

Post has been edited 6 time(s), last time on Feb 3 2019, 4:42 pm by Roy.




Mar 25 2011, 2:31 am Derqua Post #2



Looks interesting, possibly useful, even though a lot of people think SC1 is dead, there is a slight possibility I might use it for something.



None.

Mar 26 2011, 3:14 am Apos Post #3

I order you to forgive yourself!

Put it in the database?




Mar 26 2011, 4:27 am swb4u1 Post #4



WOW VERY Cool...
I love it. :D



None.

Mar 26 2011, 9:04 am Roy Post #5

An artist's depiction of an Extended Unit Death

Quote from Apos
Put it in the database?
Done. http://www.staredit.net/files/2362/

Quote from Derqua
Looks interesting, possibly useful, even though a lot of people think SC1 is dead, there is a slight possibility I might use it for something.
Quote from swb4u1
WOW VERY Cool...
I love it. :D
Thanks. I know it's a bit late for a new program, especially for a specific genre that hasn't really thrived since pre-1.14, but I appreciate the support. :D




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[09:54 pm]
Symmetry -- rigged
[09:44 pm]
l)ark_ssj9kevin -- Wing 140 box 2 days in a row o_o
[06:39 pm]
Vrael -- 6000 apm near perfect focus fire is yikes
[06:38 pm]
Vrael -- paralyze was metaphorically speaking, paralyzed
[06:38 pm]
Vrael -- wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
[01:53 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
[10:59 am]
NimoStar -- "Sick" is the appropriate word for the disease that AI is foisting upon our society. Repent, ye sinners!
[06:32 am]
Ultraviolet -- that was pretty sick lol
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